Earlier today I had clicked the no option when the prompt asked me to update. Now I can't seem to figure out how to get the program to update. I guess I could just download the latest build right from the Scirra site but I'd rather have the wizard do it since I don't want any extraneous files on my system's registry.
I've read the documentation about designing for different screen sizes and I'm still lost. How can I design an application that will work for iPhone 4, 5, and 6 screen sizes?
I would like an in-game timer to run that includes seconds and hundredths of a second. How might I go about this? I was thinking of a global variable??
How can multiple devs work on the same project?
Thanks. I can't seem to get the code to properly reference my animations though.
How can I set up sub events?
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I want this script to switch between two different images every time the space bar is pressed, but this code just isn't working. Any ideas? http://i.imgur.com/FGhPDkm.png
I have two sounds that i want to play in alternation with each other, i.e you hit space and one sound plays but the next time you hit space the other one does and so on.
I have two animation frames that I want to play during a certain event. Every time the player hits the space key I just want it too cycle to the next animation in the set, and repeat that. Any ideas?
[attachment=0:1y14h7li][/attachment:1y14h7li]I've exported to HMTL5 in the past and used dropbox for distribution, but ever since updating to the new version, i keep getting this error upon export and the index.html no longer works.
mfusaro You could try using "spawn another object" in your players events? as opposed to "system > create object" I think will cause the bullet when spawned from the player to inherit the angle?..
mfusaro
You could try using "spawn another object" in your players events? as opposed to "system > create object"
I think will cause the bullet when spawned from the player to inherit the angle?..
I just cant seem to get the projectile to spawn at the location of the player... any help?
I have a code which spawns a bullet sprite at my player when a button is pressed but how do I make it so it shoots in the direction the player is facing at the time?
Thanks in advance.
Member since 2 Feb, 2014