kalynnyvonne's Recent Forum Activity

  • Hello!

    My name is Kalynn. I found out about Construct in January, as we use it in my class. I love the idea of being one of the voices behind something as intricate as games!!! I plan on (hopefully) finding my place in the gaming industry after college!

    That's about it

  • Oh wow, thank you so much!

  • Hello!

    I'm creating the skeleton for an autorunner project.

    The scrolling layers are fine, but after a certain amount of distance reached, the player disappears or dies or something and I'm not quite sure why.

    It seems like the player is disappearing around the same time that the solid it's on is adjusting to be continuous, if that makes sense.

    .capx

    https://www.dropbox.com/s/c1s0pkmkx5i0j ... inal2.capx

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  • Hi there!

    So, the player has a flashlight to kill enemies. Is there a way that I can have the enemies slowly lose health as they approach the beam of the flashlight? It would be when they get fairly close to the light, but I'm unsure of how to do this if it's possible?

    I was looking at this tutorial

    https://www.scirra.com/tutorials/408/en ... yer/page-1

    Maybe I'm just not seeing the connection?

    Also my .capx:

    https://www.dropbox.com/s/aks52qwbfe6ap ... inal8.capx

    It's not much, because I'm just trying to work on the programming before I add in the graphics. Everything looks really dumb right now, sorry...

  • Ashburp I'm pretty sure that I'm the one doing the tutorial and I'm sad to say that I will probably be grilled about it in class because it's difficult for me and I can't seem to complete it.

    BluePhaze I wish that we would have at least had to complete tutorials on something with a decent amount of material to reference from so that way we knew of alternative ways of doing things, but oh well I guess.

  • Basically we pick out a tutorial from the website, complete it, and the present it to the class who then has to complete it. It's our professor's way of having us learn the material effectively. Also, he would be ecstatic if I were able to show the class a more efficient way of doing this!

  • Okay, thanks! I can't believe I overlooked that...

    This tutorial is more difficult than I thought and I've gotten so far now I just really want to finish it and see how it works!

  • This is the updated .capx file. I am really stuck and any help is greatly appreciated!!!

    dropbox.com/s/atn6d75jcq62ucf/demoSaveSlots12.capx

  • Hello!

    I am currently working on this tutorial for creating and naming save game slots:

    scirra.com/tutorials/321/how-to-make-and-name-save-game-slots

    And I feel like I have worked most of it out, but the problem that I am having is that after I press 's' and then exit the save menu, if I press 's' again, then my menu will not come up again. I just need to know how to make the pause menu come up as many times as you need it.

    Also if anyone wants to double check my code, that would be awesome! I am doing this as a class project and I want to make sure that I am doing it correctly.

    This is what I have so far, I have an updated version on my computer but I am currently at my school but this is close:

    dropbox.com/s/69dd5umpw3ig5qv/demoSaveSlots10.capx

    I will provide the link to the updated file as soon as I get home.

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kalynnyvonne

Member since 21 Jan, 2014

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