Reverate's Recent Forum Activity

  • In my Android app I have created something which uses a saved variable to determine the output. The variable is determined by the user in the "settings" part of the app, and when created a savestate is made. Upon loading the homepage the app loads itself from that specific savestate. Then when they load a specific page it should display some text dependant on the variable. If I return to the main menu I can carry out this procedure as many times as I want without re-determining the variable, however if I close the app from the running apps list, then re-open it, the user will have to re-input the variable through the settings menu!

    Kinda confusing I know but if you have any questions about it ask. Would really like to get to the bottom of this! It just doesn't seem to keep the savestate upon rebooting the app

  • Hi,

    Thanks for the reply, however I am still struggling with the issue about it not remembering the savestate after closing the app from the app launcher.

  • you can do

    System -> Every (x) seconds and replace x with the math formula?

    System -> Set Layer Visible

    Unless I'm understanding you wrong

  • I also can't seem to be able to keep the savestate upon closing the app (and removing it from running applications). No idea why. Running on android

  • Hi guys.

    So a brief description of the situation:

    My app has a homepage, upon the start of the layout I have set it so it loads a specific savestate. This causes it to change the layout to the one where the savestate was made. Is there a way to create a savestate which doesn't remember layout (i.e. just remembers variables). I know you can set some objects to not be saved however I can't work out how to make it so that the current layout position doesn't save.

    Thanks in advance

  • I am creating a timer application and I was wondering how I would go about preventing the display from auto turning off through inactivity so that the timer is always visible even when the person isn't using it. Any help would be greatly appreciated as usual!

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  • For example: I have the button set to destroy the sprite and start a timer, but whenever I click another button of the same Image It does the same thing! Rather annoying. Very new at this! If you need clarity on what I want to do it is possible on gamesalad by editing the specific instance properties. But when I click "change instance properties" it just takes me to the event sheet page. Also, I have tried dragging the image in each time instead of copy and pasting but still didn't work

  • Apologies if this has been answered before (and probably has) but I couldn't find an answer anywhere! I imported images into construct by dragging and dropping onto the layer. The image was of a button, so obviously I would like to have several of the same sprite doing different things, however I can't work out how to make the event sheet relate to one specific instance of the sprite as opposed to all of them!

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Reverate

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