>
> > WebM (VP8, vorbis) and OGV (Theora, vorbis) also fail. All of these videos run fine in chrome for android and firefox for android.
> >
> > Why doesn't crosswalk support this? Is there some additional step required? Where is the missing link here, in the video plugin, or in XDK?
> >
> > This is getting really aggravating...
> >
>
> I have the same problem, have you solved it?
>
No. I was hoping to get some reply from Ashley or intelrobert, but nothing so far. Looks like imaffett is at Intel too, maybe he would have some input.
If this isn't supported, okay, but there is no official info from either Intel or Scirra that says 'videos are MIA on crosswalk'.
What's frustrating is that it works great on chrome mobile. I have a pretty low end android device, but amazingly enough I can not only play a video at decent speeds when previewing in chrome mobile, but I can even layer a grain field and scanlines over it and use a webGL distortion effect while maintaining decent fps (trying to do a crt effect). That I can do that on my device blows me away. Except...I need to publish as an app, not a webpage.
I guess I ought to just start a separate thread about this.
Grrr... /rant off
Please send me a link if you do that
I have a very nice video logo intro for my games but i can't use it!