ArcadixInfotech's Recent Forum Activity

  • Thank you for the information. Much appreciated :)

  • Hello,

    I am wondering where is construct 3 API.

    There is information about construct 3 sdk in the manual page, did not find anything about construct 3 API though.

    Any pointers is helpful.

    Thanks.

  • Hello,

    My employer is asking about what does different exported js files in html export does.

    It seems c3runtime.js is main API file and supportCheck.js is to check browser support for construct3.

    Can anybody please explain what other files do.

    Image attached below.

  • Problem Description

    Tried to convert my custom plugin from construct 2 to 3.

    Now a pop-up window is appearing showing me the error and there is now way to close that popup.

    Now how do I close that popup so that I can remove the plugin?

    There is a restart button at bottom, but it is of no use this time as as soon as reopen the project, that persistent pop-up appears again.

    Attach a Capx

    There is no capx for this.

    Description of Capx

    The plugin is to created two function where we write event that can be accessed by our proprietor application.

    Here is the bug report-------------------

    Error report information Type: unhandled rejection Reason: Error: category language string missing for '

    [???]' Error: category language string missing for '[???]' at window.ǃb$Y.ǃFg (https://editor.construct.net/r40/main.js:61:297660) at window.ǃbju.ǃbjn (https://editor.construct.net/r40/main.js:61:401614) at X.ǃTFk (https://editor.construct.net/r40/main.js:71:27649) at Object.n.push.ǃb.ǃcJ [as ǃTDg] (https://editor.construct.net/r40/main.js:71:28023) at n (https://editor.construct.net/r40/main.js:2:257540) at t (https://editor.construct.net/r40/main.js:2:257326)

    Stack: Error: category language string missing for '[???]' at window.ǃb$Y.ǃFg (https://editor.construct.net/r40/main.js:61:297660) at window.ǃbju.ǃbjn (https://editor.construct.net/r40/main.js:61:401614) at X.ǃTFk (https://editor.construct.net/r40/main.js:71:27649) at Object.n.push.ǃb.ǃcJ [as ǃTDg] (https://editor.construct.net/r40/main.js:71:28023) at n (https://editor.construct.net/r40/main.js:2:257540) at t (https://editor.construct.net/r40/main.js:2:257326)

    Construct 3 version: r40

    URL: https://editor.construct.net/

    Date: Mon Jun 26 2017 15:49:27 GMT+0530 (India Standard Time)

    Uptime: 2.9 s

    Platform information

    Browser: Chrome

    Browser version: 59.0.3071.109

    Browser engine: Blink

    Browser architecture: 64-bit

    Context: browser

    Operating system: Windows

    Operating system version: 10

    Operating system architecture: 64-bit

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 4

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/59.0.3071.109 Safari/537.36

    C3 release: r40

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Vendor: Google Inc.

    Renderer: ANGLE (NVIDIA GeForce GT 730 Direct3D11 vs_5_0 ps_5_0)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_texture_filter_anisotropic, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context

    Help me out here Ashley

    Cheers...

  • Hi,

    I have a task which i have exported as HTML5 task (normal style), have full-screen in browser disabled and inserted it through iframe.

    The issue is that in tablet (iPad) i am not able to scroll the webpage by touching the iframe and dragging it.

    Can somebody please tell me how to fix this issue.

    Thanks...

  • This plugin might come handy. https://github.com/flyover/spine-c2-plugin Cheers

  • Thank you for your reply. My follow-up question is that if let say 10 projects are using the same number of plugins, behaviours and effects; shouldn't be a good idea that they are compiled separately as a common file and a separate additional file for non-common objects (objects that changes per task).

  • Hi,

    Can anybody please clarify that is c2runtime.js is same or different for each project.

    The idea is that if c2runtime is same for all project, then we can put it into a common folder and all project take this js from that folder.

    This is to reduce the size of the project.

    Also which files are common in any exported html5 project (like jquery-2.1.1.min)?

    Thanks

  • Hi all,

    In properties of textbox, if I give type as number, then it only accepts number.

    It is fine in chrome but in IE and firefox it is taking text also.

    How do I make sure that it only accept numbers in Chrome, IE and Firefox.

    Also is there any way to remove those up/down arrows.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello world,

    We want exported project as compact as possible, so we have disabled the loader style animation to 'nothing'.

    Even then we get construct 2 icons. It makes task zip size from 96kb to 296kb.

    Is there any way to stop those icons exporting out.

    Thanks...

  • C2runtime very large in size even for empty project (429kb).

    There is a minify script option in 'Export option' dialouge box,

    but my project required it uncompressed.

    Is there a leaner version of that runtime available…?

    (maybe with some features deactivated?)

    Thanks...

  • Thank you for reply, I will look these plugins and I have changed the title of topic

ArcadixInfotech's avatar

ArcadixInfotech

Early Adopter

Member since 10 Jan, 2014

None one is following ArcadixInfotech yet!

Trophy Case

  • 10-Year Club
  • Popular Game One of your games has over 1,000 players
  • Email Verified

Progress

12/44
How to earn trophies