sylva1n's Recent Forum Activity

  • Yap is a free platform game built with C2 with in app purchase and game center integration (iOS only). iOS version is wrapped with Ejecta. Android version is wrapped with CocoonJS.

    I'm not allowed to include URLs in my post...

  • Hi,

    What kind of error?

    Did you tried this: "for some reason, the package.appxmanifest file for Windows Phone doesn't update when you create a test certificate for the Windows package.appxmanifest file. This will throw up an error when you try to test the Windows Phone build. The workaround is to edit both package.appxmanifest files and copy across the 'Publisher' attribute from the 'Identity' tag."

  • Hi all,

    My app has just been validated by Apple, but something is very annoying: my app is asking iTunes password every time it starts...

    I use IAP plugin. Add product ID and Request Store Listing actions are done at start of a layout that is not the first one. My app is packaged with Ejecta 1.4.

    Any idea?

    Thanks!

  • Hi,

    First, thanks to Ashley working on Ejecta, it's for me the best way to export a Construct game to iOS.

    I've just tried it and I have two disappointments:

    1) If first loading time is really much faster, layout loading is too slow (same as CocoonJS, between 1 and 3 seconds on iPhone 4S).

    2) Memory usage has grown for my app: around 120 Mb before, between 80 Mb and 210 Mb (!) from one layout to another.

    Regards

    Sylvain

  • Ah ok, yes, thanks!

    Sylvain

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  • Hi,

    Can someone explain why my red object is passing through my black object ? This two objects are physicals, the black one is immovable with a sine behaviour.

    Here is the screenshot:

    <img src="http://www.mytasks.fr/construct/pass-through.png" border="0" />

    Here is the capx :

    mytasks.fr/construct/physics-bug.capx

    Thanks!

    Sylvain

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sylva1n

Member since 4 Jan, 2014

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