Danwood's Recent Forum Activity

  • I'll try to explain the question the best i can (sorry for the english!)

    I have Wolves and Sheeps

    Wolf LoS considers Sheep as obstacle, so he won't see behind her.

    BUT

    Wolf also attacks sheep if she is in LoS, and since she's an obstacle herself, she will never be in LoS.

    Is there a way to allow LoS obstacle to be seen by the very same LoS behaviour they're an obstacle to?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • All those steps to get the 0.10.5 version?

    just download it from here: https://github.com/rogerwang/node-webki ... d-versions

    N00b!

  • Totally agree with ASHLEY. Oh and thanks for solving the Sine bug i reported for the next Beta, you are a boss

  • I have try the new node-webkit v0.11.1 , still not fix the problem

    Apparently it's a Chrome issue, not directly caused by node-webkit

  • but hopefully it means a fix is on the way.

    YES PLEASE, YES PLEASE, YESSS PLEEEEEEESSSSSSSSS

  • I've experienced this as well, just as you described!

  • Thanks all your answers were very explicative!

  • Can someone give me an example of a practical use for an array in a game?

  • Problem Description

    Sine behavior changes values each time you enable/disable it via events.

    Description of Capx

    Two sprites with Sine behavior which can be turned on/off by the player movement.

    Steps to Reproduce Bug

    • Step 1: move the player to the central sprite (enables sine)
    • Step 2: get away from the central sprite (disables sine)
    • Step 3: repeat Step 1 & 2

    Observed Result

    The Sine value (magnitude?) will be changed if you deactivate then activate the behavior.

    Expected Result

    Sine value should remain the same as set in the object behavior window (or events).

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Windows 7 64bit

    Construct 2 Version ID

    r188 Beta

  • I'll do it later this evening when i get back home, if A0Nasser doesn't preceeds me as he did with the capx. I'll use his capx for the report since he made it

  • The value will be changed if you deactivate then activate the behavior.

    Exactly, you made if quicker than me, i was doing the same capx.

  • Yes i was aware of that change and it must be caused by it as i wrote previously. I'm preparing a capx with a proper bug report, even though i was sure the bug was explicit.

Danwood's avatar

Danwood

Member since 2 Jan, 2014

None one is following Danwood yet!

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • x6
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

17/44
How to earn trophies