How would i go about saving the CanvasSnapshot locally? I want to save the image and then load it from the users computer to display in game
i downloaded the plugin and when i launched c2 i got a bunch of errors
how did you get the fullscreen to work. what settings did you export with and use in concoonJS? I'm having a hard time having my game fill the screen properly
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so it's not possible?
I know there are options to enable and disable collision but i want an object to be able to pass through objects while other objects are not. How do i make an exception to the collisions?
i am making a mouse type cursor that works with a gamepad and want it to be bound the the margins. I understand there is a bound to layout tool but i want the object to only stay on the visible screen space.
Member since 1 Jan, 2014