Hi Everyone,
I'm a new Contruct2 user who is getting started with this wonderful tool.
When creating levels for platform games, is the preferred method:
a) Make the level as one large graphic of which only a portion is viewed by a player and is scrolled back and forth
or
b) Assets are mapped to a level held within an array/table which are created/destroyed )off camera) as required
or
c) another method I've yet to be aware of.
Please don't slap me too hard! I'm stood at the bottom of the well looking up at you guys.
kindest regards, GamingHound.