Gixxymelon's Recent Forum Activity

  • Heya, I'm the only dev of an Point and Click RPG that's like Sam and Max mixed with Mario and Luigi.

    For a while, my character (Who's size is set to 158 x 386) looked like she couldn't move halfway through the room vertically. I had now fixed the visual bug but now she looks too big.

    You see, I use an event that's basically "EVERY TICK: Terry| Set scale Terry.Y÷850"

    The sprite I use as the walkable floor is at max 373 at height at this point.

    Soo.. Can somebody help me get my girl into the right size? (I might make a feature based on this mishap. XD)

  • Heya! I'm making an Point and Click Adventure (You know, like Fran Bow, Pajama Sam, you get the idea?) that has RPG elements like in Pokémon and Mario & Luigi.

    It's about a little girl named Terry, a sweet as sugar 11 year old and as tough as a rose quartz (Heck, she even knocked a bully out with a broom), who wakes up in a boarding school after her parents got framed for something the night before. Knowing something's not right; she plans on escaping the boarding school and setting things right... But, escaping the only remaining reform school (She doesn't even DESERVE to be in one) in town (and the rest of the world) won't be easy....

    Bullies... REALLY nasty teachers (Good news, there's only 1 that fits that description!), living and murderous normal dolls, and strange traps and puzzles would make sure she stays in... Whenever she wants to or not.

    Oh, and expect slapstick and comedy! Like in Twinsanity. Here's a lil' screenshot, too!

  • Well, I use Number based instance variables since an enemy in my game is immune to certain status effects...

  • Heya, I'm the dev of a Point and Click/RPG hybrid game called Terry Rose (I hadn't released a demo yet.)

    I'm trying to "revamp" my Status Effect system... And to keep things simple, only one person/creature in a battle can have 3 status effects at once.

    I tried it so that once the "status effect" is put on a foe... An icon above their head will appear to show what effect they have (Like 2 Zs for Asleep, for Example.)

    I'm just wondering if it's possible...

  • I'll go see if that'll do! Thx

  • I'm working on a Point and Click style game like Fran Bow, I just need to find out how to make my charater seem like she's actually walking on the floor (As it seems like she's getting smaller when she moves upwards and appears bigger when going down.)

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  • Oh, thanks, man!

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  • Heya, I'm just wondering how to make a projectile that lobs.. You know, like the Hammer Bros from Super Mario? Where they throw their hammers and they lob?

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Gixxymelon

Member since 18 Sep, 2019

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