FrostM's Recent Forum Activity

  • > > Is all in the same layer and same layout and same everything

    >

    > Maybe you can just move tilemap instances one relatively to other? If tilemaps are not ideal same tilesizes then push it few pixels forward/backward

    Ok i finally got what you were saying (English is not my primary language and im trying my best here) and it works. THANKS A LOT

    Just thought there were a better solution like... i dont know... adding image points to the tiles, so i can put one on the top left corner, so then it fits.

    and how could you make it better?

    Oh, thanks for asking. I would automatically select the tile in the editor, ready to paint, because if you select it, you want to paint with it, or at least double click to make it faster or more intuitive.

    Ah ok, thank you

  • > Is all in the same layer and same layout and same everything

    Maybe you can just move tilemap instances one relatively to other? If tilemaps are not ideal same tilesizes then push it few pixels forward/backward

    Ok i finally got what you were saying (English is not my primary language and im trying my best here) and it works. THANKS A LOT

    Just thought there were a better solution like... i dont know... adding image points to the tiles, so i can put one on the top left corner, so then it fits.

  • > Is all in the same layer and same layout and same everything

    Maybe you can just move tilemap instances one relatively to other? If tilemaps are not ideal same tilesizes then push it few pixels forward/backward

    i will try to figure that you say that i dont understand at all since im new to tiles and having a hard time with the logic, in part having to select layer, then the tiles, then the tile drawing thing,... could be done better

  • All tiles should be on top of each other placed on the grid since is all the same but doesnt

  • Is all in the same layer and same layout and same everything, they justo dont fit together even os everything the same

  • hi there Construct community, i have an issue thats probably very easy to solve but i dont know how... the issue is with tilemaps. Some tilemaps i add fit the grid perfectly (all 32x32) but some dont align correctly to the other tilemaps, the end up on and different level and i dont know how to do this, i posted an image to better solve my problem. I am at a loss

    Tagged:

  • I been trying and i ended up giving up on the whole thing. Doing something far more original now, but thanks for your input, i did toy with it and learned new things, which is always welcome.

  • Hi community, im looking to do an Ecco the Dolphin 8 way movement mecanic where i dash over a wall from water pond to water pond while im dashing in the air (out of the water), so i cant move for like 2 seconds, so my chracter does a hop over the obstacle like that old game and it can move while doing a small semi circle.

    I tried Bullet, Tween, Move To... while disabling controls, everything i can think of and nothing works, any ideas?

    Tagged:

  • I fixed this by starting a new layout from scrath... and now is better than ever :)

  • Anyone?

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  • Well i managed go get the player moving again but the camera doesnt follow me anymore with a simple scroll to behavior... dont know what is going on i really need help

  • If i make a new layout and add the existing character and include the main event sheet, it works, but on the layout i been working on for a while doesnt. Very strange.

FrostM's avatar

FrostM

Member since 24 Dec, 2013

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