Matteo Beltrame's Recent Forum Activity

  • And how can i verify if i have set it to the variable and not to a string?

  • That is excatly what i did puntodamar, and i dont think i set a text instead of a number value. And my game set totalkiss value to webstorage value eveytime it is updated in the game thatserafimkid, so i don't know how to work this problem out

  • I mean, i have built a game that counts the number of totalkills that the player has made. I decided to use the web storage (as most of scirra's tutorials suggest) to input a number string as a local value so that when the player starts the game, the web storage updates the variable totalkills to the local value saved before. However, instead of saving the value, the project keeps telling me that the totalkills value is: NaN. i don't know what does this mean and i don't know how to fix it.

    Thanks.

  • exactly, and i dont know how to work it out

  • If i set it to (nothing), during the default loader the screen will be completely black but this does not mean that the default loader has been disabled. My question is how do i make the custom loader layout the one in which i can charge the whole project including sounds, musics, images, sprites ecc. that are usually preloaded during the default layout.

  • In my project I decided to use a custom loader. Although I used a custom loader layout, when I run the project both on the PC preview and on my mobile phone, the default layout (the one with the blu loading bar and the symbol of contruct 2) keep being active and only after it has preloaded everything the project switch to my loader layout. I wanted to ask, how do I make the custom loader layout the only one to be active and how do I make all the sprites, sound, musics, and so on charged during my custom loader layout and not during the default layout? Thanks, I apologize for my english.

  • Hi all guys. When i try to export my project and i check the minyfing script box, altought i have java 8 update 25 (64 bit) installed, construct 2 warn me that the minyfing script can't be done because i have the 32 bit java or because i don't have it at all, but i have it installed. So what am i supposed to do to export the project with the minyfing script?

    Thanks and i apologize whether i made some mistakes, im Italian

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  • What do you mean "design your game accordigngly" ?

  • I used crosswalk to export my app. When i run it, there are 2 part of the screen not used, letf one and right one, i mean the app run without the android status bar but it doesn't run in fullscreen. How can i make a fullscreen option? I was wondering if i have to change something in construct 2 programming part or in the settings before exporting.

    Thanks.

  • At the moment im trying to export it with crosswalk to see if it works this way

  • Yes, furthermore my pc is touch so it may behave like a mobile.

  • Yes on construct 2 preview it works perfectly. Do i have to download crosswalk?

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Matteo Beltrame

Member since 19 Dec, 2013

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