I have the same question...
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yes this is a solution, but I need to pick up the object that is being dropped inside the function call
Well my real game is not a=2 but something like if object 1 on drop && variable 1=2 or c=4 and d=5
Hello,
I want to do the following:
if((a==2&& b==3)||(c==4&&d==5))
{
//execute something
}
Is there a way to have a single event for this in construct 2?
and not like:
if a=2 and b=3 do something
and a second event if c=4 and d=5 do the same thing
Thanks. so simple
I have like 10 objects "spawner". spawner object has a instance variable x
How do I pick a random spawner instance that has the instance variable x =0?
Thanks
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Using object UID not IID is the correct answer to the problem
thanks. using object IID should solve the issue
This video is useless .
12:30 when he touches an enemy all enemies are stopped. He even says all the enemies.
But NO you want when you touch an enemy only that enemy to stop.....
Member since 19 Dec, 2013