is it possible yet?
here you go. but the only thing is, when the sound is loud, the graph is in lowest scale. that is because loudest point is 0 and quietest is negative. and i can't figure out what formula converts it))))
https_:_//drive.google.com/file/d/0B6fErsj1PRuONGhXeDV0T1pSazA/view?usp=sharing
ok. i'll post it a bit later
thanks it works
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hello there is there any way to make a sound graph out of the music, playing in game?
something like that http_:_//hsto.org/storage/3811ce38/b2b2c125/5da0b7fe/3ff9bb98.png
it was a joke)) i dont like update construct every week for bugged (possibly) releases.
thank you. my religion does not allow me to use beta release, so i'll wait stable and then see your demo)) thanks again
hello there i need to check whether save slot exists with the specified name
same problem. changing to Basic theme dont helped.
I am not sure this is possible with how Construct2 works. Why are you needing to create an instance variable during runtime?
I am not sure this is possible with how Construct2 works.
Why are you needing to create an instance variable during runtime?
because in this concept, players may add new vars to objects.
A somewhat hacky way to do that would be to use a container with said object, and a dictionnary. Adding a "new" instance variable would be as simple as adding a key to the linked dictionnary.
thanks. ill try it
hello there how do i create new instance variable for object in running game?
use arry.
in select menu:
on touch 1_player_icon -> set Array_x to 1
on touch 2_player_icon -> set Array_x to 2
in game:
on start of layout
if Array_x=1 -> create player1_sprite
if Array_x=2 -> create player2_sprite
Member since 14 Dec, 2013