the template name is Flapping bird
there is an example inside construct, try open new project and seacrh flaapy
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I look through the tutorial you mention and i think the tutorial is good, just the capx is broken.
[attachment=0:2hezytfd][/attachment:2hezytfd]
A little works hope its help!
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you want something like this? There are many ways to do it and this is my way
hope it help!
i spend some time to figure out what you want to ask, and i still dint get it..what is fire object? can you rename the sprite inside the capx
how you set up the columns currently, isit place all inside the layout already?
If you are randomly put column within some specific distance when the game is running then this should not be a problem for you.
your capx is broken.
Beside collison, add another condition that only - hp when the attack animation reach certain frame.
Like frame 4 is the sword going down so can minus hp at that moment.
Its a 5minute works hope it help!
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if you want to add massive weapon and enemy type i suggest you store in array.
i not sure am i answering the correct answer, maybe you can add this = [trigger once while true] to solve the none stop adding numbers problem.
i have the same problem in window 8, for me i uninstall all java and reinstall java 64bit and it work fine now. maybe you can try to reinstall 64 bit and uninstall your 32bit.
Member since 4 Dec, 2013