DuckfaceNinja's Recent Forum Activity

  • For me, the best way to know is to preview it in debug mode, then click profile to your right to see cpu utilisation. FPS is also a good indicator to evaluate the performance.

  • Site seems to be down at the moment.

    Yeah its a bit slow now, i think they are experiencing some virality now, i found this from random tig source forum thread but i dont remember the thread title..

  • I just stumbled upon this site and I want to share this link:

    http://epocu.com/

    Seems like a nice option to propagandizes your game before release or to gain market presence!!

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  • Kyatric this thread can be closed. r175 adressed the bug.

    I can scroll now!! Thanks Ashley !

  • the capx did not use any 3rd party plugin, it just me forgot to remove them... it was there because im trying to point out the root problem... im suspecting my events are not complete, it s just that i dont see what is it...

  • How about posting the capx. So we can see what and how it's created. I'm curios.

    jayderyu https://dl.dropboxusercontent.com/u/168816156/arraytest_bug.capx

    I cant seem to produce the same result, the actual project I have now will stop producing new object, however this one dont . This capx replicate the same structure and objects of the my current project. My thought is after the "for each x element" for my array reach the end of the array, the loop should stop, but that is not the case....

  • I think updating texts objects constantly can lead to severe redrawn

    Aphrodite thanks for the answer. The text is not the problem, I've toggled disable on events related to it,no change. I just found out that the spritefont is the most possible culprit, toggled disabled it no change, but when i remove the only event line related to spritefont (set text to etc etc), the draw calls drop to 0.9%... Weird...

    I'm thinking of downgrading to r173 but I've used the new touch feature, a very long event and many of them(34event!!) to add insult to my injury...

    If i disable the event, is there any chance to get my other event to work in r173? I prefer not to delete them because i spent great deal of time and brain juice to get the touch feature implemented today...

  • Can anybody enlighten me why the draw calls too high? Been around forum searching for answer and googled, the problem i had seems to be inconsistent with the explanation available. My graphics were down to earth very simple yet this happen... any idea why??

    [r175] I'm not posting this into bugs forum because I'm not sure what happening here... I cant even point out method to reproduce this..

    Explanation on how draw calls works in c2 would be very appreciated. Please help me understand...

  • Problem Description

    Cannot scroll down when large data being input into the data field. Awkward button behavior due to large data.

    Attach a Capx

    Not sure how to supply this since I cannot click the "Done" button if I cant go to the end of text to type the closing quote character ["].

    Description of Capx

    N/A

    Steps to Reproduce Bug

      type something very long into any data field of any object, example: text object field (picture below) "done" button appear only on mouse over, sometime I can click it and most of the time I cant, even with closed quote symbol.

    Observed Result

    [attachment=0:2kf396xc][/attachment:2kf396xc]

    button missing, cant scroll to the end.

    Expected Result

    to be able to scroll to the end of text and importantly to be able to click done button.

    Affected Browsers

      N/A Operating System and Service Pack Win 8.1 pro 64 bit. Construct 2 Version ID r174
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  • DuckfaceNinja

    Good idea!

    I had added another action which could put the csv into the specific z index. See the latest sample capx in document.

    The older action had been deprecated.

    You still need to have a loop to load csv tables into each z index, since one csv table is only a 2d table.

    Wow thanks rexrainbow !! The implementation surely will help me putting together my data. Efficient "array"ing coming my way

    Just FYI, It seems that I'm no longer have to use the "turn page" in csv plugin, this seems to be doing the same thing much more efficiently (lesser number of event to maintain ).

    Another thing that I notice is the csv plugin cant be called through indexing (integer) and only possible if I convert it to string.. [example: str(1)] Is it supposed to be like that or is it a bug? I noticed this when all goes haywire when I implemented the loop not knowing I have to use string for index..

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DuckfaceNinja

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