Scottydoes3d's Recent Forum Activity

  • Yea it is too large. I loaded it to drive and dropbox but when I paste the link and submit my post the link it changes. I'm completely lost on how to post the link. Is there something that I am missing?

  • Sorry about that, seems I uploaded the wrong file. Try the one in the link, it it will have the animations.

    Do you think the sine behavior will simplify what I have now? Seems like the sine behavior would conflict with the jump-thru event I have for the enemies.

    Thanks for your help.

    https://drive.google.com/file/d/0B3ivny ... sp=sharing

    I don't know why the link is not working so I guess we are at a stand still. I'm sure you won't be able to help much with out actually seeing the game.

  • Sorry about that, seems I uploaded the wrong file. Try the one in the link, it it will have the animations.

    Do you think the sine behavior will simplify what I have now? Seems like the sine behavior would conflict with the jump-thru event I have for the enemies.

    Thanks for your help.

    drive.google.com/file/d/0B3ivny ... sp=sharing

  • I have an attack animation that I would like my enemy to repeat as long as it is in attack range. I have the enemy attacking but after one attack it stops. And I also have the system setting my attack and pursue boolean to false, but when the enemy attacks it stop setting the booleans to false.

    The other mechanics of the game aren't important for this question, so I want go through all the controls but the directional buttons move the characters. I'm guessing the problems lies in the AI group of he event sheet but I could be completely wrong about that.

    Any suggestions would be helpful. Thanks in advice.

  • I use several devices. My laptop, desktop and desktop on my office.

    How many devices would be allowed if I purchase personal license?

    According to what I read and how I understood it, you would have to purchase a personal license for every device. I could be interpreting it wrong though.

  • Thanks again A0Nasser, it worked. I honestly have never had to use collision before so you also taught me something today.

  • Thanks, I will give it a try now

  • My character keeps walking through the ground. I'm not sure what the problem is. I feel I have had this issue before and solved the problem by changing the pivot point. Could someone please take a look at my capx and see if you recognize an issue.

    Thanks

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  • Ok, well I spent most of today working on this part of my project. I have the mechanic working and I learnt a couple of things today. I created a condition that asked the system to check every choose (2,3,4,5) and set the objects y to it's current position + choose(11,15,16,19). I wished I could the object to have a gradually transition but I test it out a cpl of times today and I am satisfied with this part of the game.

  • I know it has been a while but I took some time off from the project im working on but now I'm back to work. I'm still having an issue with that post I entered below. I'm still a beginner when it comes to some parts of construct so I'm not too sure what you are taking about exactly, but I am eager to learn.

    To be completely honest I understand everything until instant variable after that I'm lost. I'm not even sure what object I should create the instance variable on. Please help.

  • Thanks for reviewing my progress. I'm not too familiar with arrays, do you have any resources that you can recommend that would be helpful for someone new to arrays?

  • I have been working on this idea for a while and I'm finally starting to finish. I have run into a slight issue though, seems I have reached the max about of events. I've managed to delete some of them but I wanted someone else to look over the project and see if I was using my events efficiently.

    Also, if you would like to contribute any ideas to game play or anything else please let me know.

    Use keyboard d-pad to move character. Press "A" to attack(attack doesn't do damage, it just runs animation). To walk down the stairs press down at the end of the hallway. When you are overlapping a lever, press down to turn lights off.

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Scottydoes3d

Member since 21 Nov, 2013

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