<font face="Arial, Helvetica, sans-serif">"<font color=RED><font size="4">DON?T</font></font> show me an unskippable animation when I die. It doesn?t matter how elaborate you make this, the maximum number of times I?ll ever want to watch it is none. And if your load times are horrible, this becomes infinitely more awful."</font>
<font face="Arial, Helvetica, sans-serif">I completely agree. Though it once made an (sometimes questionable) attempt to further immerse the player in the embodiment of the character, it's grown tedious. Recently games such as Hotline Miami and other titles have used a rapid, no-nonsense approach to death and restarting. Practically a lack of animation and instant restarting really aids the flow of the game's action and it basically removes any frustration in death.</font>