so im making a shooter platformer game and i have 3 problems..
the first is: i want to make my sprite mirrored when the mouse pointer goes behind him
second: i want to limit the aiming angle /not 360
third: every time i pin another gun that is not already pinned when the layout start it doesnt follow the mouse angle,it doesn't completely move D:
ps.in a similar topic (named Problem with Platformer aiming toward mouse angle)a user asked question similar to mine but the anwser didn't suit for my case,
if you want i can write all the event sheet here if it helps you find an answer for my problem...right now i cannot post images so that's the only way...
thanks a lot for helping me :) you guys are great ;)