AwesomePlayer's Recent Forum Activity

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  • Hi there ^^,every time im using c2 and making progress there's something that prevent me to continue my way to complete the game im working on right now.....but thanks to you guys i always find the solution and this is why this community is so great..because we help each other to make results ^^.

    right now im having some really stupid issues...but i really don't know ho to fix those problems...

    for example i managed(thank to you XD) how to mirror my sprite when the mouse goes behind him but evey time i do that the controlls become messed up....also i cannot find a way to limit the angle of the gun (like 180 instead of 360) and least every time i pin a different gun to the player it become static... heres my capx if you want to test by yourself (the player sprite im using it's just a temporary one...it will be changed with a sprite made by me :))

    dropbox.com/s/3rztptp3bw4pxlv/1.capx

    thank for the help ^^

  • same here !

  • hi there guys ^^,im new here too..

    since i was young i always wished to make games and thanks to C2 my dream is about to being realized ^^ i learned a lot about this engine and every day i'm improving my abilities..thank to all for the help and thanks to scirra for this amazing program..

    AwesomePlayer

    <img src="smileys/smiley17.gif" border="0" align="middle" />

  • webgl implementation will be a dream *-*

    great job ^^

    you have my full approvation e support ^^

  • is there any release date?..this game is so awesome *.*

  • let's just say that you are able to make a working wrapper for the application,than you make games on it..it will impossibile to release an exe file of the game because the wine wrapper doesn't allow to do that..

    (i have an imac..i used to create wrapper too so...)

    but you can make a game with C2 on windows and then convert it with wine to make it avaible on mac's ;)

    (btw great job ;) )

  • ok so i need to put the object inside another layer?

    the tutorial is kinda confusing D:

  • oh man...i wish there was an italian community...construct 2 and the forum/site ROCKS! i wish more people knew more about it :)

  • thank you guys^^ ;))

  • so im making a shooter platformer game and i have 3 problems..

    the first is: i want to make my sprite mirrored when the mouse pointer goes behind him

    second: i want to limit the aiming angle /not 360

    third: every time i pin another gun that is not already pinned when the layout start it doesnt follow the mouse angle,it doesn't completely move D:

    ps.in a similar topic (named Problem with Platformer aiming toward mouse angle)a user asked question similar to mine but the anwser didn't suit for my case,

    if you want i can write all the event sheet here if it helps you find an answer for my problem...right now i cannot post images so that's the only way...

    thanks a lot for helping me :) you guys are great ;)

  • try this:

    event sheet-keyboard-a is down-simulate platform pressing left

    and then set ''mirrored'' to the sprite ;)

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AwesomePlayer

Member since 18 Oct, 2013

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