mepis's Recent Forum Activity

  • I'm making one now. It's a top-down shooter in the vain of the original 'Call of Mini' but with some tower defense elements and possibly multiplayer. I've got a pretty food engine running to handle it but I'm a horrible artist so I've hit a stop there. It's taking a lot longer now.

    I also second R-type. It's an amazing game.

  • Set the bullet speed behavior to a negative number and also set the 'set angle' option to no.

  • I really don't mean this to be a self promotion, but I've been compiling a list of resources for game devs. I honestly can't remember if there is anything like that or not but you could click through graphics links and see.

    http://kurie.us/game-developers-resource-list/

    Pixel Prospector also has another really great compilation as well. Might be worth a dig through to see if there is anything there to.

    http://www.pixelprospector.com/indie-resources/

    At any rate, if you find something like that, let me know please.

  • I would assign numbers to each "prize". Like say, if you want one prize to have a 20% chance, assign it numbers 1-20. If a prize has a 10% chance, assign it numbers 1-10. Then have a random number generator pick a number, in this example between 1 and 100. Check to see which prize contains that number.

  • Gotchya. That makes sense. Are there any plans to do something clay.io-ish where I could use the plugin and SDk, and somehow, or eventually, use your information platform with games that I want to submit to Windows 8, Android, or other platforms?

  • So how does this work? I'll admit I haven't read anything from you site yet so I'm asking this with complete ignorance. Can we use the plugin with your API and post the game else where as well? Such as, could I use it, post my game on my personal website, and still have everything work?

    Sorry, time is limited and it might be a few days until I can delve into your program.

  • I'm late to the game for this topic, but I'd have to argue that 'P' is a better choice. More traditionally with PC games, 'P' will pause a game while 'ESC' will bring up some sort of menu. Granted, pulling a context menu of some sort will achieve the same purpose of stopping the game momentarily. I think it's mostly semantic. Players will traditionally hit 'ESC' because they want to get into the menu and it's become a norm. But 'P' typically performs a single pause state without extra stuff, like a menu.

    When in doubt, and for the sake of making life easy, I would recommend having both keys do the exact same thing and listen for both.

  • If you find something then please post it up. I'm sure more people would find it to be useful information.

  • I've been casually looking for an easy solution as well. I haven't found one. I've grown less fond of Clay.io because of the gentleman's lack of response. I've also not gotten that plug-in to work with Windows 8 after a few days of troubleshooting.

    If you're looking to do Windows 8, look into Azure plugin with the basic Azure mobile service. Otherwise you may have to do the grunt work and set up a SQL database on a hosted server, create the server side bridges, and make JSON calls from the game. I think that's the route I'm going to go at some point. I'm just debating between using Azure, setting up a home server with DDNS, or finding another hosting service. GoDaddy sucks for JSON and PHP stuff.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Out of curiosity, what are you using to embed the mobile ads into the game? This is something I'm going to start exploring soon.

  • Okay, I've updated the list with all the suggestions thus far. Keep them coming folks, I really appreciate the help.

  • Thanks GenkiGenga, I intend for this to be an ongoing list that can added to as I find stuff or stuff is suggested, and hopefully audited once every six months or so.

mepis's avatar

mepis

Member since 17 Oct, 2013

None one is following mepis yet!

Connect with mepis

Trophy Case

  • 11-Year Club
  • Email Verified

Progress

12/44
How to earn trophies