sheppard1's Recent Forum Activity

  • It can be done with scirra.com/manual/153/websocket but you'll need a server set up for this

    Thought i might need a server, Do you know anyway i can set it up, this is a new area for me so i dont know how.

  • Is it Possible to create a web chat with this program, i have been messing with it for a while now but this evades me.

    I have no idea where to start on this so any help is appreciated

  • Thankyou for the tip on image sizes, I didnt even notice lol :D but thats a 75% reduction in size so far.

    And yep that works.

    I have to say, you sir have just made things soo much better for me xD and the speed it now loads yay :P

    Also: I notice sometimes The screen goes black for no reason, Is this normal or does it have a cause, you normally have to click around till you hit one of the buttons.

  • So For some reason it wont load the variables into the text fields located in layout character screen, I have Double checked everything and think maybe i am just blind, because i cant see anything.

    if you could take a look at my capx, andTell me if you can see the reason, the creation page info does not carry over. (name,age,race,gender etc)

    Also let me know what you think of my first attempt at making a integrer game xD

    Linkies to the capx file,

    dropbox.com/s/2tasr60zog5grnj/Test.capx

    p.s It loads the variables, but the entered variables do not save, narrows it down but still cant see it.

  • Well i already have the variables :D

    The textbox is already placed for both name and age, aaand Finally xD thankyou.

    p.s how do you add the grid , i'm always struggling to line things up

  • So my project is coming along nicely but i have decided to add a creation screen for name/age/gender/race.

    My question is, How do i have it so, a person enters name, types in an age and it saves it to a variable, To which it then displays it on a seperate char sheet.

    I can manage the gender/race since i am using checkboxes for those.

    Thanks in advance

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  • not in that screenshot, i removed the code as it was not working, and i was making a mess :(

    I will redo code and repost another screenie

    EDIT:

    dropbox.com/s/npi0z7czcqg7pn9/Screenshot%202013-10-14%2000.20.40.png

    Fixed, Sorry for wasting your time, i put the re-enable into its own event tree. And its working now.

  • anyone

    Here is what i have in the events for the Checkboxes, Now when i click 1 the other vanishes....But i cannot get it so when i unclick the box the other reappears.

    dropbox.com/s/gplx96ujpxtoodk/Screenshot%202013-10-13%2023.21.19.png

  • That works now, I made it disable the other checkbutton when it is selected.

    but when i unselect the checkbox i cant get it to re-enable the boxes :(

    Next question, I am wanting to share this with other but its bigger than 10mb for here and someone suggested hosting on dropbox but that dont work for me.

    Do you have any suggestion for sharing this with people.

  • basically i think i have figured out the if statements, They seem different due to not exactly being labeled if statements, but you just add an extra condition.

    Anyway, For example: I now have 2 checkboxes, When they are ticked they trickle in to a global variable, increasing the value.

    How do i make it so You can only have 1 box ticked at a time,

    (What i have)

    System>EveryTick>addtowood

    gatherwod>isticked

    But i cannot figure out how to make only one tickable at a time, Someone point me in the right direction.

  • next Question, I managed to get the Global variables to show inside of the text box by using Set text to "Gold: " & GOLD on a text box

    It doesnt show as 0 So that a bummer but guess can start out someway, Well i will mess on with this for a while.

    Will be back if i get stuck

  • This is going to be more of a wierd text game :D as in city simultaion, town management, Expansion.

    here is what i have so far .dropbox.com/s/39bw2sylif1fump/So%20far.capx

    the part labaled resources is where i wanted the values of gold, wood to show etc, as i would gather etc.

    Arrays are confusing me i have been reading it for several hours and my head just goes gobbily gook after 5 minutes.

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sheppard1

Member since 13 Oct, 2013

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