lennaert's Recent Forum Activity

  • If you add an iframe to a worpress page, just have it load the index.html page from the game.

  • Construct 2 will be supported for quite some time after construct 3 release.

    The release date is unknown.

    And most likely construct 3 will resemble construct 2.

    Construct 2 can always use more good tutorials, especially if there are not that many in your language.

  • I use global sprites for settings.

    I have some invisible 10x10 squares, set to global, in the main menu, which variables I can reference in any layout.

  • Right click the first "Is direction" and select, "invert"

    Add an "Else" to the second "Is direction"

  • You could look into SVN, I have not tried it myself for such an undertaking, bit over the top if you ask me.

    CTRL + V is paste

    Most likely, you are trying to copy events which have local variables, you could make them global first, drag them to the upper level, and copy them to the new event sheets before copying the rest of the events. Afterwards you can make the global local again, by simply dragging them to their old position as they were in the previous project.

  • lennaert Notice how you spelled Missle_New_Arrow wrong? Yeah so did I in the function name

    If you use chrome, this could have shown up in the console: CTRL SHIFT J as an error about referencing a none existent function

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  • >

    > > Hi,

    > > Have you tried using Pick All condition before the second Pick by UID?

    > >

    >

    > I thought that with pick by UID it was not needed.

    >

    If the sub condition is at first level you don't.

    Thanks, logical really

  • Hi,

    Have you tried using Pick All condition before the second Pick by UID?

    I thought that with pick by UID it was not needed.

  • That depends on what the function "Missle_New_Arrow" does

    Can you see in the object inspector, that arrowUID actually gets set ?

    (you can pause the object inspector before stuff gets destroyed to check out their states in debugger preview mode)

  • lenneart Thanks for that, although I don't really know what to do with the information you provided. I mean I don't know how to implement that in my game. I'm thinking this stuff is just too advanced for me. What I wonder most, is how you guys manage to understand all that information you provide. Do you guys have a programming background?

    I do have a software development background, most here on Scirra do not or just a little.

    The use of construct 2 gets easier with experience.

    The information I provided is pretty much basic, just some instance vars and some booleans.

    They picture an event setup and how the flow goes.

    From what your saying I would suggest doing some more tutorials, and just follow the examples creating the events needed, soon you will be comfortable applying various of the aspects mentioned.

  • It was a big thing last year when Construct 2 was downloaded 1 Million times .....

    The 2 million mark was passed in the last few days somewhere ....

    Gratz Scirra, great achievement !!!

    May millions and millions more follow

  • A global object should automatically be created in the active layout.

    Perhaps, Instead of trying to change it size ... try setting its location to somewhere within your viewport first

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lennaert

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