lennaert's Recent Forum Activity

  • Using a frame number for a trigger is unreliable as the the framerate could be low, making it skip frames.

    You could narrow it down a bit with making it something like frame > 13 combined with a trigger once.

    But personally I would use an user interaction, such as key press or touch etc.

  • Sorry I also don't know what you did

    I could check my crystal ball ... But sadly I'm no fortune teller ...

    However ..... If you post a link to your capx ... I wouldnt mind taking a look.

  • In your php script, how do you refer to the values?

    You should be using $_POST

    If that other method works, your perhaps using $_GET

    Edit: whoops missed that

    No, it's not a bug, you are trying to POST but you are then referencing $_GET[] array, the reason it's working there is that you are effectively formulating a GET request, try switching _GET[] to _POST[]

  • In the console, check the network tab, and look for the adressss you use in the ajax request.

    Also, you can use an event to detect of your ajax request has been done, and or an event to catch an error.

  • How about pinning the player to the floor when he is not moving, and disable the pin when moving.

    Simple, yet effective

  • It's a bit of a meager description your providing here .... an example would do wonders ...

    Anyways, it sounds like you could do with something like:

    When space station rotates x degrees, apply same rotational angle to whatever needs to rotate too,

  • lennaert

    Yes, I totally get that, but if you want to ensure that the order of picking is truly random then using int will more often push the first and last number to the back of the sequence; using floor should eliminate that bias.

    Very true !!

    Floor combined with the +1 would indeed make it more accurate (or rather random hehe)

  • Otherwise the first and last number will be picked half as often as every other number.

    The concept of this is that it eventually every number in the range will get picked (even if its just at the end ^_^)

    This is a rather silly petition, really .....

    Ashley

    Just get your Exporters working as intended, then your subscription model will definitely be worth it.

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  • Game is not loading for me, it gets some errors in the console:

  • Read a bit in the forum recently about the use (or rather uselessness) of the WHILE event ....

    Excellent for this purpose:

    https://www.dropbox.com/s/nmqs61lhbreo3 ... .capx?dl=0

  • Just check the tutorial section and search the forum, quite a few examples out there.

    For the google and facebook leaderboards, you require some patience after setting up the leaderboard on the dev consoles.

    It takes some time before they work.

    Also, generally they require a working model from a secured hosting location (https) if you use web versions.

    (So preview will most likely never work to send scores etc)

    Make sure to check the log console (ctrl + shift + J) to see what errors pop up when your trying to get it to work.

    They are often a good starting point when something is amiss with services from a 3rd party location.

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lennaert

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