You're not using platformer controls though. If you want to use 8 direction controls then you have to figure out work arounds to make things work (at least until the 8 direction behavior is updated/improved upon).
I've updated the capx a little more to get you started. You'll just need to download it again. The only way to learn is to keep playing around with it until you can make it work how you like. :)
dennisburch.info/8directionjump.capx
It's only set to do that. You have to make the events to make it work how you like.
Very cool! Should be a hit. :)
This example is EXTREMELY crude and simplified but it may get you thinking in the right direction. Arrows to move and J to jump.
Can't you just do what is shown here: scirra.com/tutorials/274/8-direction-behavior-with-jump and along with that add an event which moves the sprites position depending on which buttons are down?
Any chance you'll be adding gamepad support?
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I'm not sure what you're asking. Are you trying to add animations to your sprite? If so, double click on the sprite and you can add animation frames in the image editor.
Shadow is the easiest way by far. I suppose you could fake it using the same technique as the shadow only without the actual shadow sprite in place, if you have a really good jump animation set up on your character.
Sounds like you need to change your window size in the project settings.
jobel I was the OP ;)
Try JJList solution above. It worked well for me.
You'll probably need to either change your background size or change the browser scaling method that you're using.
Member since 5 Oct, 2013