theunreal's Recent Forum Activity

  • 2 questions:

    Does the game work as expected in preview mode?

    Could you make a screenshot of your project properties?

    1. Works great in preview mode

    2. Sure:

  • I suggest using something like 640x720 (depending on the game, though), and using letterbox scale. When using that, the game resizes its size to the user's screen without overdoing it like in here.

    That's what I used

    and the size is 640, 480 with 0 margins

    the project right side is just cut

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  • Hello. I embeded a game I created in my website but the window has been cut by half.

    Example:

    how do I fix it?

  • fly-example

    And this is the code for that one:

    [attachment=0:7my0q9jl][/attachment:7my0q9jl]

    My object running away from the screen, unlike urs :S

  • I want to make a target that will move randomally in the game screen.

    My main goal is to make a game that the user will have to click exactly in the middle of the target while it moves fast all around the game window.

    Any ideas?

  • You need to provide more information. Follow the rules found here:

    Without being able to see your event sheet or having you provide a capx all we can do is assume, like are you sure your not just using preview to test this? Also make sure that you take a look at this link since it has a good list of commonly asked questions:

    Did you even read my question?

    Anyway, here are some pictures.

    Login:

    Game:

    the variable onliners always goes like that: 0 - > 1

    no matter how many players are connected

  • I added a new global variable, named "onliners". It will display the number of online members.

    Whenever a user logins successfully, onliners is onliners + 1.

    for some reasons, it always dislpays just: Online users: 1. Even if I connect from another browser.

    What's the problem? How do I store this variable on the server?

  • Thank you!

    Im trying to make my own game from scrath and I need your help.

    I added a new global variable, named "onliners". It will display the number of online members.

    Whenever a user logins successfully, onliners is onliners + 1.

    for some reasons, it always dislpays just: Online users: 1. Even if I connect from another browser.

    What's the problem? How do I store this variable on the server?

  • Hello.

    I would like to learn how to make a multiplayer game.

    My final goal is to make an MMORPG game.

    I have construct 2- but where do I start and learn making multiplayer/mmorpg game?

  • Just checking, have you made your layout big enough? Your layout needs to be bigger than the screen size for Scroll To to work...

    It works now! Thank you.

    Any idea for the block spawning?

  • Add an invisible sprite to your game at the horizontal centre of the screen, and give it the bullet behaviour pointing upwards (so set initial angle at 270 degrees), set acceleration to zero and speed to whatever you want. Then in the event sheet, make an "Every tick" condition and the System action "ScrollTo (that sprite)". You can then enable/disable the bullet behaviour to start/stop scrolling, and adjust the speed as you like. Hope that helps!

    I aded the evrytick system event and added the object which goes up, and it really goes up but the screen stays the same.

    In addition, I have no idea how to spawn the blocks like in the icy tower game

    Hope someone can help

    Tyvm.

  • Hello.

    I want to make a game like icy tower, I already made a player and a block spawn + jumps, but I have no idea how to make the screen goes up like in the icy-tower game.

    any ideas?

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theunreal

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