flyingmachine's Recent Forum Activity

  • Thanks for the fast responses.

    Tried both and works. Though I might want to experiment more with that movetoward command. <img src="smileys/smiley32.gif" border="0" align="middle" />

  • I'm trying to make a game in which the ceiling is slowly accelerating downwards like in those movies where in the protagonist is trapped between walls that are slowly moving towards each other which intends to squish him/her.

    Physics' options like impulse and gravity, are too fast. What are other ways around this?

    thanks

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  • Thanks man. I didn't know that I'd have to do that manually. <img src="smileys/smiley32.gif" border="0" align="middle" />

  • Hi! I'm trying to make my first game in c2, but encountered a problem I wouldn't thought would happen.

    Basically, this game is a left & right directional control with a button for interaction (ex press space to enter door).

    In my first layout, I made the character sprite mirror itself when I clicked the opposite direction it is originally facing. But when I replicated it on my 2nd layout copying the sprite, nothing happens. I did add the same events in the 2nd event sheet as I had in the 1st event sheet.

    PS: I am currently using r44 (downloading r46 is really slow, about 10kbps, idk why)

    s000.tinyupload.com/index.php

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flyingmachine

Member since 3 Oct, 2013

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