> Amazing work! How you did these 3D effects?
>
Thank you! ??
This was all done using the Q3D plugins developed by — They are a Construct 2 implementation of the threejs html5 3D library. Physics is done with a modified version of the Oimojs library.
three.js is a full 3D engine, just like Unity3D or Unreal Engine 4, but built to use webGL. It doesn't have all of the newest features, and you won't be able to make a next-gen console game with it, but it is perfect for cartoon-style stuff that doesn't try to be photorealistic.
Very good. Nice to know here are awesome developers using Q3D. What about creating tutorials about Q3D in the tutorials section?