DaniellMesquito's Recent Forum Activity

  • You can try making at start of layout the first ball to have the "Drag & Drop" behavior disabled, and when the second object has created, pick him by UID and set the bahavior "Drag & Drop" enabled for the object with this UID.

    This is a possibility, and will be nice if you can do this with Construct 2.

  • You can also send a screenshot of the moment that you've activated the Layer bar.

  • Disable the checkbox, then enable again, and drag as your preferrence. If this tip can't solve, you'll need send a video of your mouse enabling this and what happens.

    Which version of Construct 2 you're using?

  • Simple,

    1- In Windows: Make an image of 1 pixel in Paint;

    2- In any program/web service that can do this: Apply transparency to this referred image (You can use the program Gif Movie Gear or the web server Zamba, as my suggestion);

    3- In Construct 2: Insert an "Tiled Background"; load your transparent image for this tiled background, resize your "Tiled Background" and paste in laterals; attach the "Solid" behavior to this tiled background.

    Note: The ball will need to have the "Solid" behavior, too. Good luck

  • In my project, for some reasons, this behavior can't work. Then, in cases like the my own, is possible using Local Storage plugin, saving the object's position and instance variables' values, and reading from Local Storage value's on start of layout.

  • Yes, error 403 in Dropbox. Will be nice testing this. I will can use in other projects that don't use enemy's AI.

  • Your app is public in Facebook? Do you have inserted the App ID and App Secret keys in Facebook Plugin's properties?

  • Too, have this game template, but is payd: antiblocklinks|https://www.scirra.com/store/royalty-free-game-templates/match-your-bonbons-405

    The better way is you following an tutorial

  • Sorry, the link is here: antiblocklinks|http://gamedevelopment.tutsplus.com/tutorials/make-a-match-3-game-in-construct-2-the-basics--gamedev-8071

  • Have an tutorial in the famous Tuts+ site. See here: gamedevelopment.tutsplus.com/tut ... medev-8071

  • caiocesar , ele irá reconhecer automaticamente, tanto Touch quanto Mouse. Quanto ao FB, te envio quando eu puder, tendo 500 rep. Boa sorte com o jogo. Assim que possivel irei te contactar no Facebook e poderei dar uma ajuda mais próxima do jogo.

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  • Then, tell this to plugin's developer. If the developer say that the problem isn't with de plugin, you can send a feedback to Microsoft and Mozilla.

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DaniellMesquito

Member since 25 Sep, 2013

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