I see, I suppose the best way to make names and then add them to another array would be add Var Name to an array?
Interesting. Can I pair the choose expression with an array? May I have an example?
At the very least, I think I could vary the length of the name, by using random() and loops, correct?
It doesn't matter. I could probably modify the script for my purposes.
I figure Q1hm5z& would be useful at some point in my programming travels.
Given the latest Ludum Dare, I've uploaded my simple stock market game to Kongregate.
How do I randomly generate a name using C2?
Complaints that certain bugs weren't fixed with a game of mine indicates that somehow that function isn't supported with r144.2.
scirra.com/forum/stock-market-trading-game_topic76366_post457934.html
Develop games in your browser. Powerful, performant & highly capable.
scirra.com/manual/128/sub-events
Dude
It's in the manual
Minor question: do you take requests?
Oh right, it should be more balanced now.
Include a version number consisting of the timestamp of when the game was compiled. If the current version stored on the server is different from the cached version, the cached version should be deleted and redownloaded.
Refresh. Construct 2 games have a bad habit of caching themselves.
Yes, I'm working on learning Construct 2 by recreating various Dos Games.
Oops. Thought it would work. Made a mistake with a nuance of Construct 2, should work now.
Now it's version 1.
Member since 5 Sep, 2013