GoGugutiGames's Recent Forum Activity

  • Hi AndreasR,

    I bought the source of the Jumper Jam game and I liked the product.

    One negative point is that the project is heavy. The Construct 2 freezes for a few seconds when I open some layouts.

    The game runs smoothly on mobile devices?

  • Hi everyone,

    I live in Rio de Janeiro and in recent weeks I went to a few events about entrepreneurship. This motivated me to find the entrepreneurs here Construct 2 forum to we meet and talk about ideas, exchange knowledge, improve our networking.

    I apologize if I published this post in the wrong place here on the forum.

  • part12studios

    the Windows 8.1 is not allowed to make remote requests. The Clay.io depends remote requests to work. I believe there is no way to use Clay.io on Windows 8.1 local system.

    Now, about Windows Phone. The Windows Developer store did not allow me to publish a game for Windows Phone with the Windows Phone version greater than 6. Construct 2 only generates the Windows phone 8 version.

    A message on the dashboard screen informs you that this is a temporary problem.

  • Hi guys!

    I finally published my game, and a game using Clay.io!

    Trailer:

    It is published:

    http://www.amazon.com/Gustavo-Cisneiros ... B00KLP7FIE

    http://gabamobi.itch.io/zodiac-duel

    http://gamejolt.com/games/sports/zodiac-duel/27013/

    https://apps.facebook.com/699351056773507/

    http://zodiacduel.clay.io/

    http://www.newgrounds.com/portal/view/640266

    iOS and Windows Phone:

    Coming soon

    Clay.io work? Yes, but don't work on Windows 8 local system. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad">

  • Hi guys,

    my game is running slowly at an event where the sprite is positioned in the Touch Event coordinates. This event occurs within an event like Every Tick. Does anyone have any tips on how to improve the performance of this type of event?

    I searched in the forum about this specific issue. I found posts about generic problems of slowness.

    In this video you can find all the links to play my game mentioned, if you want to test the game.

    The slowness occurs on a Samsung Tab 2 10.1 (Android).

    Thanks a lot in advance.

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  • I used Clay.io on Facebook. I did not like because less than 1% of players connect to the Clay.io service.

  • After much fighting my own code I finally managed to figure out what was causing the error in the compilation of my game in Xcode.

    Evil has a name and its name is "Notifications plugin"

    Do not compile your game in Xcode using "Notifications" plugin.

    Now my game is running perfectly on my iPhone 4S.

  • Thanks Sylva1. You answered a question that I would post to the forum.

  • I am suffering the same problem with Xcode that was mentioned in the comments of the Ejecta tutorial page. I performed several tests to find the cause of the problem. In my last test I compiled a project with only one layout and two images. I tested with the Ejecta plugin and also with the CocoonJS plugin . The result is the same. When I test the game on my Device (4S) the screen goes black and nothing appears.

    Someone here in the community is also suffering from this problem with Xcode 5.1.1?

  • TELLES0808,

    you still teaches about Construct 2?

    cheers

  • Amazing! Construct 2 is the best!

  • Hi friends,

    I searched in the forum an information but I have not found an answer.

    Functions are global in the Construct 2? All Layouts are able to see a function?

    How to create a global function?

    thanks,

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