Colludium's Recent Forum Activity

  • Check the terms and conditions of the licence but I'm pretty sure there are no restrictions in its use. I meant that if you use Inno then consider donating money to the dev as a thanks for their work.

  • It could be the pixel response time of your lcd as well....

  • I would recommend using Inno Setup 5. It's free and does the job very well IMO. You can always donate to support the developer if you want . You'll also want to change your game icon from the NW standard. Just google search for Resource Hacker, use that to change the nw icon to that of your game, then compile everything to .exe using Inno Setup. Sounds more complex than it actually is, just experiment with it to get the hang of what to do.

  • Thanks The scaling took a bit of thinking about to get it to work correctly with the camera zooming mech, and I'm glad it all seems to work now.

    There's so little else going on aside from drawing a few layers of objects that I wonder if GPU fill rate bottling is at fault for the slow down. I wonder if the GPU on that machine is blacklisted by chrome... Probably not much I can do about that .

    Cheers.

  • OK, some technical progress has been made... even if not level-2-progress.

    The demo has now been updated with an options menu. You can select different canvas resolutions from which a full screen game will be rendered. With low quality selected as well then this should allow weaker GPUs to render to full screen without getting max'd out... With high quality selected then, well, you get high quality in full screen. Give it a try and let me know what you think or if you find any bugs. This also resizes the nw screen if not in full screen.

    I attempted to use the new local storage plugin but found it long-winded compared to webstorage. As I am not planning to sell to the Chrome store I've elected to keep using the webstorage plugin. However, I have made some efficiency changes to the game-save logic as part of this work, and it's incompatible with the previous game save logic - so you'll have to start from the beginning.... Not to worry!! Press the 0 - 3 keys to magically teleport between the different game save locations.

  • Just FYI, this also happens in NW preview....

  • It's Browser:vibrate - the scroll to object will shake the screen.

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  • So, after my Ludum Dare holiday, it's back to work! Level 2 design has started; I have a few traps in mind so far - I just hope I'm not being too ambitious (never, I say)!

    Here's a snippet of my progress so far, just to prove I'm not just playing other people's games on LD:

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  • Is this using r203? The audio object was just tweaked - could be a bug...

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Colludium

Member since 26 Aug, 2013

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