Hello
I'm having problem with tilesets. I'm using 32x32 px tilesets, everything is snapped to grid, and the size of tilesets are multiples of 32 px. It looks fine when I opened my project in construct, but when I ran the game on browser (I'm using Chrome btw) there are small gaps between tilesets.
Here is the screenshot
dropbox.com/s/bkg37wnihjg7hu1/Image.jpg
Some gaps are not visible when MC is standing in certain platform, but when MC is jumping the gaps become visible again. I have searched the forum and found someone posted the same problem as mine, but I still don't find the solution. And I have tried enabling "pixel rounding" but it's still the same. Any solution for this problem?
Thanks <img src="smileys/smiley1.gif" border="0" align="middle" />