mr muscle's Recent Forum Activity

  • no, panning is where you can swipe to move round the screen... that is what i want.

  • I want to be able to pan in my project and i have copied all events and vars from the pan example project into my one. It isn't working. Just to make sure it wasn't my project being difficult i created a new project and copied everything (the sprites, events, vars, even layout sizes and options) yet that doesn't work either. Here is my project:

    dropbox.com/s/0jb8guw7ohoglvn/PhysicsGame.capx

    Thanks for any help!

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  • Right, a quicky, i have a personnel license on steam for construct 2 but i want to update to the beta (r142). How can i? there is no update message or anything. Please can you help???

  • I am making a game (no need to explain what about, it's pretty obvious) An d i have come across a problem.

    Download Herehttps://www.dropbox.com/s/0jb8guw7ohoglvn/PhysicsGame.capx

    The problem is that when you rotate an object (do this by clicking on an object for 0.5 seconds and then it will rotate to your mouse/touch input) and then slide your cursor onto another copy of the object (import new copies of the object by clicking the platform button at the top and then clicking where you would like it to spawn) that starts to rotate to your touch/mouse input as well.

        I want it so that you can only rotate one instance at a time and that when you slide your mouse/finger over another copy of the object whilst rotating another, it won't start to change the angle of it.

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mr muscle

Member since 23 Aug, 2013

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