I'm not math smart, so I didn't understand any of that. Sorry, lol.
I cant figure out the loops.
To make a good sonic game without loop de loops and physics?
I'm using a crappy computer for this. the graphics card isn't the best, I can tell you that much.
So whenever I put an effect on something and preview it, I get a couple of error boxes. Long story short, the effects aren't working. Help?
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Has anyone figured out how to make the player run through loops, yet? Kind of like sonic in the game gear version of sonic 1?
When the player is walking on the ground, How would I make the player rotate according to the grounds collision mask?
I cant get dropbox to work. Id do it if I could.
A new breakout style game in sonic form featuring all the levels from sonic the hedgehog 2. Let me know what you think.
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Lets say I drew my level in a program like "paint", and I wanted to import all of it into construct 2. How would I make that work as a regular layout?
Id like to make a sonic game. But i have no idea how I would make him run and rotate through loops. Any ideas?
Member since 23 Aug, 2013