Codeman320's Recent Forum Activity

  • Could I destroy it If it leaves the screen?

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  • This is what I'm talking about:

    youtube.com/watch

    Skip to 1:57 to see what I mean. When the lava falls behind a wall, it disappears.

  • I'm gonna make a lava level. And I want one part of it to have a lavafall appear for a few seconds, then disappear. But I'm not sure how to make it disappear behind a wall or platform without it having to go through the entire level, just to disappear when it's out of the layout.

  • I'm wonder how I would keep time on how long you're playing the level. Take this for example from Sonic 1:

    <img src="http://imageshack.com/a/img69/2071/qmuj.jpg" border="0" />

    And how would I make the score add up to how long you've been playing and how many rings you have at the end? Like this:

    <img src="http://www.soniczone0.com/games/sonic2/gameplay/s2-gameplay-basicsimg11.png" border="0" />

  • How would I do a Brake animation? Like when I'm running and I hold the opposite key down. I'm running right, I press the left key, and the brake animation plays until he stops.

  • I'm going to try to make a mario game. And I was wondering if there was a way to make the speed slowly rise from walking speed to running speed. And when he hits the running speed, the animation changes to his running animation.

  • So I have to make the bombs into a group?

  • Yeah, you could say that. Seems like the thing I want to happen. Do you know how?

  • So I made my character spawn bombs and explode 1 second later. but then thing is when i spawn multiple bombs, Only 1 explosion sound happens, the rest of the bombs don't have a sound.

  • I'm almost done with this level. But everytime I put music in the level, all the other sounds don't want to work. What's up with that?

  • There's nothing on that link. And I still don't quite understand.

  • I want this spike ball to move in a circular motion at a certain spot. Like this:

    <img src="http://imageshack.com/a/img825/9821/xxj8.png" border="0" />

    but I don't see an option for that. It sounds like a sine behavior...but i'm not quite sure.

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Codeman320

Member since 23 Aug, 2013

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