Looks like a really cool and polished game! Congrats on getting a publisher
The development is still under Construct 2? any plans of switching? how is the performance on low end computers? Sorry to ask so many questions, is just that I'm considering switching back to Construct 2 for my next game and I'm curious of how the performance has improved over time.
Thanks! Yes, it's still in development under Construct 2, at least for the PC builds.
Performance on lower-end PCs isn't great, but I think you'll find that to be the case with most game engines. C2 definitely has its performance quirks that need to be worked around, but so does Unity, Game Maker, etc. If you're doing, say, a low-res pixel art game then C2 will be fine. As soon as you switch over to full HD, performance tends to drop on machines with less powerful GPUs (and GPU power is definitely the main bottleneck in C2 - don't even try high res on an embedded Intel GPU. That really should be looked into by Scirra).
Some of the performance issues can be solved with finding some way to switch the internal resolution (canvas) of the game, more than just a toggle for high quality fullscreen scaling, which sadly C2 does not allow by default (and it really, really should, and it's a huge inexplicable oversight that it doesn't), but that just means it needs to figured out by the developer until Ashley & company get around to implementing what should be a pretty standard feature.