bllaaa's Recent Forum Activity

  • Hi everybody, I'm working on a project and I want to export it for KAIOS.

    I think it's possible because Construct 3 exports HTML5. But I really don't know, how to do it.

    Please anybody can help me.

    Thanks a lot ^^

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  • brunopalermo Arf, you're right. ^^

    Currently, I don't know how to use json, but I'll probably have to learn.

  • Thanks brunopalermo

    In fact, I'm working on a procedural system for levels creations.

    So I have a group of arrays. Each one contains the configuration of the game. When the player is upgrading, I have to change my game configuration. And so, I have to use the next array.

    And I really don't know if it's possible to access my "levelArray01" when my "playerGrade" is 1 and my "levelarray02" when "playerGrade" is 2.

  • Hi everybody.

    I have a group of array. Each one has index with the "difficulty configuration" for each level of my game.

    Example :

    LEVEL 01
    index 0 difficulty 1
    index 1 difficulty 2
    index 2 difficulty 2
    LEVEL 02
    index 0 difficulty 2
    index 1 difficulty 2
    index 2 difficulty 3

    I want to access each array with a variable. Because I need to setup difficulty when my player is upgrading. So I want to use my variable, "playerGrade".

    At the start of the game, this variable is set to 0.

    When the player makes an upgrade this variable set 0+1.

    Currently I don't know how to access an array by a variable. Please help me ^^

    Tagged:

  • Great. I saw that on the « performance tips », but does it mean that I can use à verry large scene ex: 10000x800px, without impacting performance?

  • Thanks a lot for your help. ^^

    My project is a pretty little game. I thought it can run on low-end device without problems. I was wrong. ^^

    Do you know if Contruct is calculating every tick for every element of the scene or only for those visible on the screen?

    At my office, I work with Unity and it calculates only for elements visible by the camera. I don't know if Construct does the same.

    Is there a camera system on Construct? Do I make one for my game?

  • I use only 16x16px assets for all the game. My background uses a color and tiles.

    I use tilemap for all the background elements: ground, tomb, lava...

    The scene is 3000x800px, because it's a runner game. Is there a best way to make it ?

  • Hi everybody.

    I made a 2d runner game with simple mechanics. It works nicely on windows but really has poor performance on tablet Android Lenovo Tab4.

    I don't know why.

    Is someone can help me with advices?

    How does it work with assets? Are they really killed when they are out the screen?

    Do I have to create a camera?

  • I made an image for those who are like me, misunderstanding the margin system. Now I understood and it's really powerfull and simply to use. ^^

  • Thanks for the help it's really helpfull. ^^

  • I don't understand how 9-patch works on construct. I'm using construct 3.

    1/. I create a new 9-patch.

    2/. I import an image

    3/. When I deform it, its edges don't preserve their aspect.

    Is there a place where we can modify/specify the slices?

    Thanks a lot for the help. ^^

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bllaaa

Member since 20 Aug, 2013

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