I believe there was a performance update in one of the Betas that allow the processing to run in parallel of Browser, significantly improving the overall performance of games. Do we know when this will be in the Stable version?
Currently, my game runs slow on iPad:
https://itunes.apple.com/us/app/ruffs-delivery/id1434036286?ls=1&mt=8
Android version:
https://play.google.com/store/apps/details?id=com.lumicreative.ruffsdelivery
Just released on iOS as well!
Not completely solved on my end. Noticed these steps only work for certain instances. I have a couple other games where the same setup does not produce fullscreen. The best I can do is black bars on top and bottom.
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Anyone else receive this error from GooglePlay after game has been published for a few days when you're not even using any achievements?
"Detected incorrect implementation. Your game has incorrectly implemented the following Play Games services: Achievements."
Hey Bootfit, I'm continually having issues as well to get Leaderboards to work correctly in Construct 3. Let me know if you've figured out a way.
Main issue, Sign in dialog pops up, but then it closes and never signs the user in.
Thanks! It worked!
like this?
Launched and optimizing Ruff's Delivery
Strange. I did ["img=5233"] after uploading and it did not work. Is there a button i'm supposed to push?
Develop games in your browser. Powerful, performant & highly capable.
I can't seem to post images onto these forum entries. I've uploaded to my server, but sometimes these orange buttons don't insert anything into this field. If they end up do working, pasting in a image doesn't show. Any tips?
New game launch for Ruff's Delivery!
GooglePlay: https://play.google.com/store/apps/details?id=com.lumicreative.ruffsdelivery
AppStore: https://itunes.apple.com/us/app/ruffs-delivery/id1434036286?ls=1&mt=8
https://lumicreative.com
Member since 20 Aug, 2013