BlindMusketeer's Recent Forum Activity

  • Hi my name is sami and I like to create games with construct , despite I don't have no programming experience at all , I am horrible with drawing images and sprites , even though construct 2 gives me the opportunity for making games seamlessly

  • My Games here games4galaxy.comhttp://games4galaxy.com/online-game/

  • No , no error messages .

    and yes I have but the game just won't start

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  • HI , I made a game with C2 , but after I compiled it on phonegap and tested it on android , it couldn't go full screen , even I made a button for it but it didn't work .

    # 2

    Help me with cocoon , I tried to test my game with their android app but it just showed black screen , So I compiled it on their website and downloaded it as an apk but the same result showed up .

    any body who knows a small hint to solve this problem , please share it with me

  • you can try exporting with phonegap , it works 100% but has a problem , it runs slow on low end devices

    <img src="smileys/smiley17.gif" border="0" align="middle" />

  • scirra.com/forum/how-to-prevent-closing-the-path-of-the-pathfinder_topic74474_post445894.html

    My Question

    I'm making a tower defense game where you can put the towers whereever you want and the enemies find their path to the base using the pathfinder , the only issue that you can close the path with the towers and the enemies stop moving , does anyone encountered this problem before ? please give me a solution or a way to make it work , thank

    You Suggested

    The other option is to prevent the player from putting down a blocking tower at all. In this case, just before you actually place down the tower (once it's been verified for position, cost, etc.), run a pathfinding action to see if a path is possible once the tower would be theoretically placed down. If it's not possible, prevent the tower from being placed.

    My Reply

    That doesn't seem to work because you now get two pathfinders working at the same time. and Because you need to refresh the obstacle map before you find the path , now the obstacle map updates obstacles for the first pathfinder and the second pathfinder updates other obstacles and it ends up not working at all

  • Hi guys , I'm making a tower defense game where you can put the towers whereever you want and the enemies find their path to the base using the pathfinder , the only issue that you can close the path with the towers and the enemies stop moving , does anyone encountered this problem before ? please give me a solution or a way to make it work , thanks.   <font face="Arial, Helvetica, sans-serif"></font><font size="2"></font>

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BlindMusketeer

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