lionz's Recent Forum Activity

  • They are the icons for the executable or the app displayed on mobile devices, like what you see when you install it, or how it's viewed in the store and other places.

  • If you have such a following then you should just make the game you mentioned. You're going off your own opinion of whether it's good or not, probably a perfectionist and it's blocking you, just make and release it.

  • "If Player is on ground and PreJump is greater than 0 - Jump". This should be trigger once ideally but you have it running every tick while variable > 0. You could gain more control over it by using 'on landed' which is trigger once, with variable > 0 condition.

  • What logic have you used to start a 'new game'? Sure when you launch the app and select new game instead of load then it'll do the same thing every time, but it's not guaranteed that if you're in a game in progress and then select new game that everything will be reset to that same state, depends how you did it.

  • Use a second variable that adds with score but resets to 0 when it hits 50 :)

  • There is a pathfinding setting 'rotate object', you disable this.

  • You use an invisible object with scrollto behaviour that sets itself to position touch.x,touch.y

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  • Angle 180 is left, you want 0. Check that bullet behaviour is enabled. If time isn't a whole number then it can be hard to equal 8 so could try greater than 8.

  • True there should be a Favourited tab for the forums similar to the tutorials section.

  • Better to move onto Construct 3, it builds it for you. I think I previously used phonegap and it generated apk from the exported cordova files. Saying you had no success or it didn't work doesn't really help us.

  • You wouldn't need to do any reset because you'll likely be previewing it from construct and that's like starting with new data. Only if you save to local storage and load will it remain. I don't know how to briefly explain how to use arrays, better you get familiar with them yourself, but for example you set (char,0) to a global variable, or set a global variable to (char,0) where char is the row and 0 is the first stat.

  • Yes that's right. When you save you can export the array data as JSON (one string) and save this into local storage. So all stats in the game can be saved as one item. For updating stats for the array the logic will be one lot of events but you would replace the class or row number depending on the character. So selected character would also be a global variable that you can insert as the row each time so 1,1 1,2 1,3 becomes char,1 char,2 char,3 etc

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lionz

Member since 5 Aug, 2013

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