Not an Else, you can create a sub event if Monster.Pickedcount=0 then Win.
Correct
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With coins as a global variable you should be able to add and subtract for spending. When you buy a character subtract the coins, to say whether the character is unlocked you could use another global variable changing it from 0 to 1.
You can add several conditions together, you can do this with those you mentioned to filter the instances. Or one can be a sub event. Did you try this?
You have the variable you just didn't use it in conditions, get rid of the repeat and use NumOfBloonsSpawned < 20 instead, that means it only creates one every 0.5 seconds until there are 20 of them.
To make the time random you use a random time instead of a set number of seconds, every 5 seconds won't be random but you can use every random(a,b) time to make it different each time.
0 is 0,0 so that's setting cow and 99 to the same cell. Probably age is at Y=1 so 0,1. If the data already exists in a spreadsheet you can load it into the array.
Sure if each row is a different instance then each column can be a statistic
Ya this was my guess, nice
Show us the variable set on the object and the layout names
Not sure what the problem is? Create a second snake and pick it with events, or create completely new objects for a second snake it's up to you.
What did you try so far because that's kinda basic if you're already using an array. You would use compare x,y to see if it's 50.
Member since 5 Aug, 2013