jrpaoliello's Recent Forum Activity

  • I have the XML below:

    <?xml version='1.0' ?>

    <test>

         <question numberQuestion=""1"">

                 <option>Germany</option>

                 <option>France</option>

            </question>

            <question numberQuestion=""2"">

                 <option>Brazil</option>

                 <option>Mexico</option>

            </question>

    </test>

    I want to get all the options from the question node where Its numberQuestion attribute = 2. Can I do that with a For each node?

    cvp

  • I have the XML below:

    <?xml version='1.0' ?>

    <test>

         <question numberQuestion=""1"">

                 <option>Germany</option>

                 <option>France</option>

            </question>

            <question numberQuestion=""2"">

                 <option>Brazil</option>

                 <option>Mexico</option>

            </question>

    </test>

    I want to get all the options from the question node where Its numberQuestion attribute = 2. Can I do that with a For each node ?

  • Hello,

    I have the event and action below:

    spriteShot On Colision with spritePlane -> spritePlane Destroy.

    Is there anyway to put in the action above a way to destroy not only the spritePlane, but too all the sprites that is pinned to this spritePlane ?

    thanks,

       Jos� Roberto.

  • Thanks ArcadEd.

    That worked.

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  • Hello,

    I have several sprites planes in my game. This sprites planes have a typePlane instance variable.

    I created the event: "SpriteBullet On Colision with SpritePlane" -> SpritePlane Destroy.

    The event above works fine, but now I want to destroy the plane only if the plane fired by the event has Its typePlane instance variable with the value "enemy".

    Is there anyway?

    Thanks,

        Jos� Roberto.

  • Thanks eli0s and ashley.

    I changed the Set Angle to 'no' and the Motion Angle to 180 degrees.

  • Thanks blackhornet. That solved my problem.

  • I changed the property "Set angle" to "no" and now the text run from left to right and stays UPSIDE DOWN.

    I want the text to run from right to left and UPSIDE UP.

    Thanks,

    Jos� Roberto.

  • I created a Text with a initial text ("test" for example).

    I give the bullet behavior for this Text and on event "Start of layout" I Set the Text angle to 180 degrees because I want the Text run from right to left on the screen.

    The Text run from right to left, but the problem is that the text run UPSIDE DOWN. What can I do in order the Text to run upside up ?

    Thanks,

       Jos? Roberto.

  • Ignore the post above and consider only the post below!

    I created a Text with a initial text ("test" for example).

    I give the bullet behavior for this Text and on event "Start of layout" I Set the Text angle to 180 degrees because I want the Text run from right to left on the screen.

    The Text run from right to left, but the problem is that the text run UPSIDE DOWN. What can I do in order the Text to run upside up ?

    Thanks,

       Jos? Roberto.

  • I created a Text with a initial text ("test" for example).

    I give the bullet behavior for this Text and on event "Start of layout" I Set the Text angle to 180 degrees because I want the Text run from right to left on the screen.

    The Text run from left to right, but the problem is that the text run UPSIDE DOWN. What can I do in order the Text run upside up ?

    Thanks,

       Jos� Roberto.

  • Thanks a lot!

    Your last help solved the issue.

    Jos� Roberto.

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jrpaoliello

Member since 29 Jul, 2013

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