Hello everybody,
I've been reading tutorials and blog posts but I haven't been able to fix the way my game is displayed. When I test it on some devices, there is always stuff missing / going wrong.
I'm using Scale inner and using the Anchor behavior for HUD elements so they always show. However, if the screen on which the game is displayed is too wide, the game "breaks" and nothing shows up properly. Maybe someone with Android /iOS experience can give me a few pointers in order to solve these problems. How have you done it? I just can't wrap my head around it.