sharben's Recent Forum Activity

  • I tried different ways but still haven't figured it out, can someone help me or suggest another scrolling like method. Thanks.

  • EDIT: -------------

    Problem Fixed

    --------------------

    My first mobile game I'm developing with C2 is based with worlds and levels.

    Currently it has 2 worlds and 30 levels done and its playable, I used 2 webstorage local keys, one for each world to save levels.

    I got 3 Global variables:

       Level set to 1

       CurrentLevel set to 1

       Win set to 0

    Then got levels 1 - 15 ''unique sprite'' each with animations,

    unlocked = frame 0

    locked = frame 1

    Now at level 1 there's a finishline and when the mainactor collides with finish line, set global variable Win to 1

    ------------------------------------------------------------

    ---IF Global Variable Win is 1 ---- set CurrentLevel to 2

                                   ---- go to level2

    -------------------------------------------------------------

    ---IF Global Variable Win is 1                  ---- Set Level to 2

    ---IF Level is GreaterOrEqual with CurrentLevel ---- Set Loaclkey save to Level

    -------------------------------------------------------------

    and so on for each level

    Now at World select I got a event:

    Every Tick --- Set Global Var Level to WebStorage.LocalValue"save"

    Now my problem is that when I test it on Browsers, this save system works perfectly, but when I tested it on 2 different Galaxy S3 and one Galaxy S2, I got a wierd bug, On the first S3 I tested, this save method didn't work, then I tried it on another S3 and Saves did work! yay!, then I tried on a S2, boom again saves didn't work.

    I don't understand this, why saves are working on browser and on this S3, while they didn't work on another S3 and on a S2.

    I can provide with a Capx if needed as this was difficult to explain here.

    Thanks.

    EDIT: -------------

    Problem Fixed

    ------------------

  • I been using Swipe based Smooth Scrolling with Inertia by abhishan

    for my game but I cant find a way to make it scroll the opposite direction, in my chase I need the Y direction only.

    Here is the capx, any suggestions on how to make it scroll the different direction?

    capx

    Thanks.

  • Hi, here's an example of saving the level progress with webstorage, and level selection with buttons like most of the mainstream games.I use this system in my game Save by the balls:The eraser

    Webstorage saving

    SBTB:the eraser

    This is what I was looking for, thanks alot cesisco for the capx very helpful and works.

    By the way, is there a way to put 0/3 stars in the level animation frames so it will show the earned stars for each level?

  • I'm creating a Android & iOS platform game and it has levels,

    my game levels are set up like the following

    I know I can put a Save & Load buttons on the level selection so players can save and then load the game, but that way just don't suit for my game, I searched the forums and tutorials but I couldn't find any solution so I posted a new topic.

    I'm looking for a way to make a automatic save & load system without any buttons.

    Like at the end''finish'' of level 1 layout, save the stars collected 0/3,''Global Variable'' and then at the start of the Level Selection layout load the save for level 1 and so on.

    I'm new to Construct 2 so any help / suggestion will be helpful, thanks for your time.

  • I will try that, thanks IronReaver

  • Hello everyone, I'm sharben.

    I like developing games, mostly smartphone ones,

    I purchased C2 2 days ago, and I'm loving it.

    Hope we have a good time together.

    sharben, thanks.

  • Ive been searching the forums and tutorials for a answer to my problem

    and I couldn't find a solution so I created this topic.

    I'm making a game for smartphones and at my levels layout, I want it to be scrollable as there are more levels then the screen can take.

    Is there any possible way to do this with plugins, behaviors, or some way by creating a invisible sprite on the back of the background.

    Here is a screenshot.

    <img src="http://oi42.tinypic.com/ilyis2.jpg" border="0" />

    Taking all suggestions, thanks for help. :p

  • Hello there, I'm new to Construct 2 and this is my first game I'm developing.

    <img src="http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash3/579586_615388055160200_419080139_n.jpg" border="0">

    Noob Driver is completed and its now on Google Play

    • -* Noob Driver *--

    Its with a car which you have to drive it to the finish line while collecting ''coins'' and avoiding ''holes'' and ''traps''.

    I will post here the progress of the game and post new screenshots.

    * Game Info----------------------------------------------

       * Game will have 3 Worlds, each will contain 16 levels.

       * Game will be compatible for Android and iOS platforms.

    * Game Progress------------------------------------------

        * <font color="green">Car - 100% done.</font>

        * <font color="green">Levels - 100% done.</font>

        * <font color="green">Maps - 100% done.</font>

        * <font color="green">Buttons - 100% done.</font>

        * <font color="green">Music & sound effects - 100% done.</font>

        * <font color="green">Other stuff - 100%% done</font>

    * Screen Shots-------------------------------------------

       * Worlds

       <img src="http://i.imgur.com/mNf8FKM.png" border="0">

       * Asphalt Levels

       <img src="http://i.imgur.com/QQ3n5Vo.jpg" border="0">

       

       * Start Screen

       <img src="http://oi44.tinypic.com/2elcl5f.jpg" border="0">

       * Gameplay

       <img src="http://i.imgur.com/XEN0IPo.png" border="0">

    Thanks for your time.

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  • Found a way to make it work, thanks for the tips!

  • I'm having problems with this game I want to build.

    The game will have few levels ''like 30 maybe'', Its about a car which you have to drive it, escape holes and traps and go to the finish line.

    I'm trying to make the car move automatically, so you don't have to click a button for gas or start. So the car will move itself, while the player just have to steer the wheel with arrow keys, ''done that already''.

    Here is a picture explaining my problem.

    <img src="http://i.imgur.com/SSCVasq.png" border="0" />

    Now I'm thinking of making a gravity point at the finish so the car will somehow accelerate to that point, or is there some other way of doing this effect, I'm new to Construct 2 and your help will be really appreciated.

    Thanks

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sharben

Member since 27 Jul, 2013

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