jobel's Recent Forum Activity

  • Asmodean globals are pretty hard to avoid when you are working with multiple layouts. I guess it depends on the complexity of the game.

    but yeah I forgot about the deactivating thing, yeah that would indeed mess things up.

    I just want a way to be able to categorize globals and collapse them so I can find them without having to remember their name. So what I usually do is use a descriptive naming convention like:

    Game_LevelDifficulty
    Game_StoryModeFlag
    Game_MissionFlag
    Player_Level
    Player_CurrentXP
    Player_Health
    Player_Money
    
    
  • pretty clever!

    any chance you know how to calculate "fake physics" collisions for an asteroids game, for when the player hits an asteroid? I don't want to use physics but would like a "believable" looking redirect when the player hits an asteroid.

    this is all I got so far...

    drive.google.com/open

  • I have SOO many global variables and I'm trying to organize them. I already have them in their own separate event sheet. I would LOVE to be able to put them in collapsible Groups, however when I do this, they all become Local Variables - which makes no sense to me.

    Any suggestions how to best organize them?

  • Ashley honestly, how it all started was I saw the new Timeline feature. And since all of my students are animators that are learning Construct I figured I could show it to them, but it was in beta. So I went into the Settings and changed it to opt-in to the beta builds. I then restarted construct and it popped up the message to update. I clicked "Update" and all was good.

    Later in class without realizing I was in beta, I saved changes to their projects. After I realized my error I told the class to start using beta so they could open the projects.

    Then every time we went to use construct it kept telling us to update, so it seemed "broken". But we had no idea editor.construct.net only brought you to the latest stable version.

    Fair point about gearing it towards wanting all users to be up to date.

    It's all good...thanks...

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  • Ashley I understand what is happening now. but I'm now suggesting it be improved upon.

    What is the point of the website remembering what version the user is on? since you give them no choice. Other than to say that there are release notes, I don't see a reason.

    If there was a person that wanted to stay on r142. They would nav to editor.construct.net, get a message that the new version is release 142.3, then they would need to go to the address bar and type out editor.construct.net/r142 - then remember to go to that address every time they use C3.

    from a UX standpoint, that is not very good design. It's just clunky and non-intuitive. An improvement would be to send the person to the correct link based on their desire to "update" or not.

    That's just my advice, take it or leave it.. it's up to you.

  • Ashley right, but I didn't realize I was going to the latest stable version. I thought editor.construct.net was just the generic site and it loaded the last one you used. So I was constantly confused when my "update" wasn't saving.

    What I'm saying I would like a prompt to say:

    editor.construct.net

    editor.construct.net/beta

  • Ashley

    Today I went to editor.construct.net/beta and got this:

    So it does know what version I was using previously. Why can't it prompt me?

    USE NEWER VERSION or CONTINUE USING CURRENT?

    the point is, I want to know if there is an update, but I'd rather be able to choose whether to use it or not from what I was previously using. Yes I can edit the link manually, but shouldn't the software help make things easier?

    how about: editor.construct.net/myconstruct

  • piranha305 right but I need a quick link or to be able to type something quick to go to the site. I don't want to dig through some list to open the app.

    I know I can remember the version I was on and type it all out. but that's annoying, I shouldn't have to remember the version number.

    I use c3 sometimes 10 or even more times in a given day... I had no idea this was going to be such a huge thread haha.. I just want to use the beta version of the damn app and not get a popup every time!

    I will probably start going to editor.construct.net/beta (but it still creates a problem of not realizing I'm going to a newer version)

  • Ashley okay maybe what I am missing is that nothing is in fact downloaded into my browser's cache?

    that the website doesn't check which version I used last? I assumed it did.

    if it did, I would want it to load that one and only prompt me if there was a newer one avail.

    is this possible?

    I feel like the miscommunication is the prompt to hit the UPDATE button. The word "UPDATE" suggests that it is changing your system, or it is remembering which one you are on.

  • the variable that stores the player's life needs to be a global.

    reloading the layout resets sprite objects. So if the variable you were using was player.lives, it will be reset to what the default is when the layout is restarted.

    you should use a global instead, those are not reset on reentering a layout.

    if you are able to start the player at a different location on each layout restart, you must already be doing something globally??

  • please post your PC specs...including GPU

  • this is incredibly confusing...

    editor.construct.net - loads the latest stable (regardless of the one you have installed)

    editor.construct.net/beta - loads the latest beta (regardless of the one you have installed)

    what link loads the version I already am working with? that I already have downloaded??

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jobel

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