I experimented with a lot of different codes and variables, on my own, and from FAQ, but since I didnt found my answer, I have to ask specificaly.
So, I'm trying to make camera in my car game, that would be more engaging. I succeded with layout angle, so that's cool, and I added camera shake that's dependant on speed of vehicle. However, I need help with propably biggest and hardest aspect of that camera, that I'm trying to implement.
Basicly, I'm curious if it's even possible, to make camera that would zoom in and out, basing on car velocity, not just fact that it moves, but how fast it moves. And if yes, how can I do it?