DUTOIT's Recent Forum Activity

  • eskimojoe: You are bumping a year old thread from someone who hasn't posted in those forums in a year.

    You're right on the principle IMO, but witch hunting never was a solution.

    DUTOIT: As mentioned in the sticky post "Read before using this forum"

    [quote:22oel2iw]Anyone who engages in deals/working arrangements etc DO SO AT THEIR OWN RISK.

    [...]

    Use entirely at your own risk. We also will not moderate, support or assist with problems on this forum, or verify accuracy of posted information.

    Thank you for not reporting posts from this forums, it's entirely up to the users to use and browse at their own risks.

    New forum structure throws me, didn't realize it was posted in that forum. The breadcrumbs aren't as obvious anymore. Probably because I am color blind and it blends with background color.

    Also didn't notice the age of this post, so agree it was bumped.

    Won't report posts anymore in this section, will triple check from now on.

  • I have it installed on 32bit and 64 bit machine. The license is on a per user basis, not what machine you use. 1 license equals 1 user.

  • eskimojoe

    I've reported him. Did my own digging, very suspect.

  • Same issues. Server is down I think.

  • Hi,

    I am posting Ryzon/PrionGames Certificate of Administrative Dissolution.

    Everyone, avoid fake companies that do not do any work, that do not pay money to others.

    That isn't a fake company, it is just a company that hasn't paid its fees and filed its report.

    Which makes this poster the ceo of nothing at the moment.

    But agree, my chest hairs are tingling on this one... any contracts drawn up under this company name is void/null etc.

    and what is suspect is director is only 22 years old and poster talks about all this experience... Ummm, it doesn't add up.

    Suggest poster get his ducks in line... quickly, or tarnish his reputation.

  • > Node-webkit is perfect.

    >

    It's not. Node webkit has no hardware acceleration for XP and vista.

    XP is being discontinued and a dinosaur (still a fantastic OS, but no updates means time to move on - sniff sniff), and vista - well, Um, um, um,

    But a good point.

  • >

    > Scirra needs to create a subscription based model.

    > I'm not talking high, maybe $50 - $100 per annum above the personal/business purchase price, which includes multiplayer, exporters etc.

    >

    If Scirra did this, I would stop using Construct 2 and I think probably many other people would as well. I'm not saying it isn't worth it - it probably is - but it would be the final push I needed to stop using game engines and learn to code properly dammit. Just my 2p.

    I do have a quick question, though. I only really want to make fairly large and complex games for desktop PCs - I'm not really interested in ads, mobiles or any other platform - and lot of this discussion is a bit over my head For users like me, are Construct's export options (which is Node-Webkit I guess) good for what I want to do?

    Apologies in advance if this is exactly what everyone's been talking about, and I'm being thick...

    Not talking about subscription model for the software, only a few additional plugins like multiplayer (which I believe is being hinted to be subscription based because of the time it takes to maintain and build additional functionality)

    Your quick question is the very reason I use construct 2. It is really good for desktop games and you don't need to be concerned with anything that is in this thread.

    They are discussing trying to squeeze a desktop game onto a mobile phone and make it run the same. Which you can understand is the cause to he frustration because currently nothing makes this process easy.

    Node-webkit is perfect. And html5 export is perfect (outperforms competitors in html5) which means it outperforms competitors in desktop too I would say because game is still run from a stripped down chrome.

    You are good to go. Some really big, games coming to desktop using construct2.

  • I am currently playing Plants vs. Zombies Garden Warfare and Titanfall... both on Xbox One...

    Jealous I pre-ordered titanfall, and they canceled my order. They decided not to release in south africa.

    So what game am I playing now... brought dayZ and enjoying it. Damn addictive, and buggy enough to make me want to cry (lost my fully kitted character a number of times due to coming back to game with nothing. Character lost)

    But good game. Would have prefered titanfall

  • [quote:nrkdgrq2]5000 paying subscription members paying $100 per year will see Construct 2 grow to become what we all need it to become.

    Nothing prevents you from donating $100 to Scirra with a check in the mail.

    Donations do jack to fund anything of value. This thread is about the realistic state of construct2. Without a revenue stream outside of 1 sale transactions, construct 2 state is going to be none existent.

    Donations are not a business model. Donations don't pay for employees. Donations don't fund new features. Features that have been raised in this thread which will require more manpower to implement and maintain.

    Features that are absolutely necessary to keep construct2 in the marketplace.

  • Exporters are essential. Being reliant on 3rd parties is ludicrous.

    Scirra needs to create a subscription based model.

    I'm not talking high, maybe $50 - $100 per annum above the personal/business purchase price, which includes multiplayer, exporters etc.

    Be Smart, Think about it guys

    Scirra needs this cash stream. For each 1000 paying $100 is $100,000 is hiring 1 more dev/programmer to the scirra team. Which will be an extra 1992 hours of dev on top of whatever ashley does per year.

    5000 paying subscription members paying $100 per year will see Construct 2 grow to become what we all need it to become.

    Business with subscription models have longivity. Business, that sell once and promise lifetime upgrades are great because we think we score, but truth is they usually close down eventually for lack of a number of things - money, motivation, etc. Things get harder as time goes on for single sale busines models.

    Its a great model, but needs to be subsidized by a small annual subscription model (Subscribers get the perks - multiplayer, exporters, support, whatever ).

  • I'm busy with this myself. I will charge for the game/app and buyer will be issued with a software license. Some will be valid for a month(trial) others a year etc etc.

    You can sell, or even offer free - the choice is yours.

    So far,

    Easiest way.

    Wordpress. [free]

    Easy digital downloads plugin. [free]

    Easy digital downloads extension (software licensing) [$82]

    This postto teach you how to interact with mysql database. (I know its multiplayer, but it teaches you how to connect to database, how to send and recieve data)

    You need to be able to send / recieve data using the Software Licensing Extension API.

    Sidenote: the extension is written more for wordpress theme/plugin developers, but can be used or anything that requires a licensing system with a little out the box thinking.

    I am actually stripping it down (writing my own so to speak) and adding in a few more features to make it work better with C2 (this is for my own needs, not for sale) besides it will take me some time as it is a side side project.

    Also, woocommerce (also a shopping cart system) has an extension for licensing (more expensive) I didn't go for woo for a number of reasons, but you might like that option too.

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  • Now that looks great. Very nice.

    When viewing all menus "M" it looks great, but your health etc takes up too much of the small space. Is it absolutely necessary to have that during the menu view?

    But looks great.

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DUTOIT

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