Ritterphilipp's Recent Forum Activity

  • thank you! I will try it, but now i have some exams... Need a few days. I will let you know how it turns out. :)

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  • Hello Community!

    I'm about to create a character menu in my game. You can find and wear weapons and equipment. Now slowly the following problem arises: Everything you equip ingame on the character to be seen. But if I only have one image as a player, I have to add a thousand or more combinations as images (animations ...)

    For example:

    There are 3 armors and 3 weapons. Each armor can be combined with any weapon. 3 x 3 = 9. So I would have to draw 9 combinations with only so few items. 20 armor and 20 weapons = 400 images.

    Question:

    Is there a function where I can bind an object (own picture / sprite) to the player. When he moves, the weapon does the same thing at the same time.

    Then I would always only need to adjust the image of the weapon / armor etc.

    Or do you have other solutions? :)

  • Thank you, it works fine !!! ;) nice to know the trigger once function.

  • I give you a screenshot. Maybe cou can help me better now.

    I think the best way would be to create the portal, but have construct a create only once time function? :D

    I cant do Punkte=1000 because the player get sometimes for example from 999 to 1001 points.

    the collision with the player work 1 time :)

    how can i do the same for the position (or create) portal

  • In my game, a boss portal appears for a given score. When it appears, I want a sound to play only once. How can I do that?

    if I do on created: the sound plays endless

    if I do on 10 or more score: the sound play endless

    if I compare coordinates: the sound plays endless

    Does construct havent a: play once function?

    Please help me :)

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Ritterphilipp

Member since 7 Sep, 2018

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