polygame's Recent Forum Activity

  • Toby is very good. He worked on a leaderboard implementation for us and thing just worked

    right of the bat! very satisfied with delivery time and fast response.

  • Hello Lamar, will this be available to download as a capx at some point?

  • It as been happening to me since I have moved the app on a usb key because I commute

    a lot. Everything work fine but :

    1. the nice startup page is all messed up like there is supposed to be a CSS

    and it is not there anymore.

    2. I have a valid license, which is in the proper location in the C2 folder

    but the blurb on the unformated startup page is : Have you considered buying a license for construct.

    *Note that it is like that even after a fresh install of v242 and also v243.

    Any clue is welcome!

  • As a professional developer, I might just say that you have to consider each software as a tool in your toolbox.

    If you plan to do this professionally (or you are), sticking with only one app for whatever creation you do is a gamble.

    [quote:2dypuglv]

    Not everyone is interested in mobile design though. I couldn't care less about it, but then there are those to which it means everything. Everyone wants something different but they can't cater to everyone.

    True, in my case I have evaluated a load of software before landing on C2 which I consider the best for what I do.

  • [quote:2n4fxvmk]But there are a lot of obj models on the internet that use multiple textures.

    totally get that, but maybe people should just learn how to properly texture things for video game...no?

  • I have always used a single texture map even when an object is composed of multiple objects.

    like so : http://4.bp.blogspot.com/_Rsud7mp4EX0/T ... 24test.jpg

    (not mine just an example)

    BTW will we be notify with a link for the update or will we have to buy the plugin again?

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  • ok! so i'll check back here then

  • Ok thx but what should I update : C2, Babylon3d or Firefox?

  • Hello there, is it possible that something is missing? I bought babylon 3d, intalled everything where it should be (no error message on load) then downloaded the 3d scenes and none of them worked in Firefox v51(chrome and ie were ok)

    • for example in the car scene the camera doesnt follow the car...the car just disappear off screen while the camera stand still.
    • the FPS scene just render a black screen.

    any clue?

  • would like to help more sincerely but I am afraid I'm short of time. ;(

  • Hello, I am looking to have a leaderboard for our company which would need the following

    requirements :

    ****************************************

    format should fit a size of 1024x650

    ****************************************

    Don't need to look good, just fully functional

    ****************************************

    Data will be picked from CSV files that are on our own server.

    of course I can provide a sample csv.

    e.g. of CSV

    name:score:awards:level

    John:2427:3:8

    mary:1923:2:6

    ****************************************

    1. Sortable by Alphabetical for the name

    2. Sortable by score (highest first, and lower first)

    ****************************************

    Now, What I meant by "advanced" is we need the ability to have a radio button next to each row so the user

    can build his own "watchlist". Meaning he could follow the progress of those I wish to compete against.

    *Maybe isolate them in a parallel leaderboard could be an option. (TAB/Button 'my watchlist')

    ****************************************

    We have 1200 users and they all use either mobile phones and/or tablets so the navigation should be some sort of up and down swipe

    ****************************************

    When the user comeback the "system" should remember the previously selected parameters as a csv as well.

    ****************************************

    *note that We use PHP on our server. (flatfile DB)

    Please let me know your interest and rate in a PM

    thanks!

  • this is exactly my point you can just extract the resources from any of my tables(gfx,sfx, schematic/blueprint)

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polygame

Member since 10 Jul, 2013

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