snake85027's Recent Forum Activity

  • s93.photobucket.com/user/spawn85027/media/AddingVariables_zps6eaaf80c.jpg.html

    how can I get an expression to ADD two variables....

    right now I have it and instead of adding the variable , it replaces it..

    you can play what I have here...

    dwbailey.com/images/SquirrelNutsSaturday

    this is what I have in my set text

    "Acorn: " & AcornCount + AcornReturned

  • this is a two part question.

    I am looking at the SYSTEM EXPRESSIONS page and wondering if there are any examples, I am new to all of that and was hoping there are examples some where.

    I am trying to make a system where I collect Acorns in a bag and the counter text goes up 1 every time....so it keeps track of how many Acorns I collect...

    then I want to set up to where I can drop off the current amount of acorns when colliding with a object...so lets say I collect 5 acorns...I go an collide with an object and it displays a text of 5 acornscoins...and it keeps track... so if I go out, collect 5 acorns come back collide with object, it adds 5...then I go out collect 10 and go and collide with object it says I now have 15 acorns returned.....

    I guess a tracking system for how many acorns I collect and return when I collide with a specific sprite..

    this is what I have so far.....right now it tells you the amount of Acorns collected....but the game will focus on how many nuts you return to the home tree...I would want another value for Acorns Returned..

  • trying to make a variable that while the player collides with HomeTree Sprite, they press Down on arrow key and the Acorn Counter goes to 0....

    dwbailey.com/images/SquirrelNuts

    I tried setting up a variable that when the player collides with hometree sprite...the variable =1...

    variable =1 then acorn counter goes to 0

    s93.photobucket.com/user/spawn85027/media/variables_zps0e40c6a3.jpg.html

    didtn really work...have no idea how to tie in a keyboard function

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  • so for the nutsack changing to the gold animations...when i collect ten acorns the nutsack is suppose to change to the gold swinging animation... and it doesnt...but i did the it to change to the open gold animation when i collide it with the acorn....

    now i just need to solve it to when I collect 10 acorns the swinging bag changes to the gold swinging bag..

    s93.photobucket.com/user/spawn85027/media/nutsackIssue01_zps57c7efc6.jpg.html

  • also, im thinking of having it to when the player has these restrictions and picks up a gold acorn, the points increase by so much everytime until the game is over or until they dump the acorns into the tree....though we dont have a highscore up there yet...anyway just ideas.

    also for points...now im thinking the Home tree is there just to dump off and make your bag lighter...the points will come from when you collect the Acorns...so technically you don't have to dump off the Acorns if you dont want to...but it will be there if the player wants to be faster...

  • thanks again for the help there Jktozier, so im messing around with the acorn, making a diff set of animations for it...for when you collection more than ten the acorn turns to gold and then is to encourage the player to play with restrictions....(being slower)

    (acorncount<10) so for some reason when the Acorn collides with the sack, nothing happens...it just keeps on swinging and not changing animation set

    s93.photobucket.com/user/spawn85027/media/nutSackissue_zps2a9e15f8.jpg.html

  • you even got his time out sprite working ahaha so funny

  • pure genius man, seeing that swap made me really happy ha do you remember what was named the same? was that also causing the fireball acorn to being shot from the sky?

  • so I had a player box...and a sprite for my animations...the player box had the behavoirs..platform and scroll to...anyway i never used instance variables before until now..sorry its 243am...my head hurts ha..so i went and rearranged my player....and got idle sprite to move around again...but for some reason when i put that scroll behavoir back on him, i can no longer see the sprite, also the screen moves to a position that my sprite is not at...i can move left and right but not jump...helll not sure what is going on....

    i guess i can just upload the project...how do i do that..

  • s93.photobucket.com/user/spawn85027/media/animationSetupsofar_zpsaced40e4.jpg.html

    this is what i have so far but it isnt working?

  • also what about the different states of animation...so I collect more than 10 acorns..my animation switches..but how can i get it to switch for each state...when i press left..press right...and attack...?

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snake85027

Member since 9 Jul, 2013

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