this is a two part question.
I am looking at the SYSTEM EXPRESSIONS page and wondering if there are any examples, I am new to all of that and was hoping there are examples some where.
I am trying to make a system where I collect Acorns in a bag and the counter text goes up 1 every time....so it keeps track of how many Acorns I collect...
then I want to set up to where I can drop off the current amount of acorns when colliding with a object...so lets say I collect 5 acorns...I go an collide with an object and it displays a text of 5 acornscoins...and it keeps track... so if I go out, collect 5 acorns come back collide with object, it adds 5...then I go out collect 10 and go and collide with object it says I now have 15 acorns returned.....
I guess a tracking system for how many acorns I collect and return when I collide with a specific sprite..
this is what I have so far.....right now it tells you the amount of Acorns collected....but the game will focus on how many nuts you return to the home tree...I would want another value for Acorns Returned..